Table of Contents
β β’ Who Are We?
β β’ Goals / Philosphy
β β’ Wiki (WIP)
β β’ Discord
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Assorion Engine operates as a two-person team! Additionally, both make commits using the same Github account so Determining who's who is tough. Here are the aliases:
Barzil / Byzol: An Assistant, works on everything around Assorion Engine, including workflow management, templates and concepts, personalization and artistic ideas, and Github accounts organization.
Rapid / Antivirus: The Programmer. concentrates primarily on the Assorion Engine's source code, creating the engine's architectural framework and optimaztion ideas.
Working together, we oversee every facet of Assorion Engine to create the most lightweight and user-friendly FNF engine available.
Assorion Engine is about creating a simple, lightweight, and innovative engine rather than a bulky, feature-rich engine. Assorion Engine won't be overloaded with features, instead, it will just include the essential functions along with less bloat, bug fixes, and small enhancements.
Our goal is to develop an engine that will let individuals add more features and gimmicks without worrying about the engine battling you. This will provide as much control and creative freedom as possible, we like to recommend developing the game from the source code; Working with the source code provides a higher amount of ability to implement more complex ideas into mods.