Releases: Aussieworks/Aussieworks-Server-Script
Releases · Aussieworks/Aussieworks-Server-Script
v.1.7.0
Changes
- added full support for backend.
- added settings
tipsandtipmessages. - added list of the players spawned vehicles to the UI.
- added checks to make sure if a vehicle saved in
g_savedatastill exists. fixing players not being able to spawn anything if they despawn their vehicles during a reload. - fixed chat getting spammed with playtime achievement messages on players playtime getting retrieved from backend.
- turned commands
?as,?uiand?pvpinto functions to make managing logic easier. - added checks to
?pi,?tpp,?tpv,?tvp,?warn,?pc,?forcepvpetc. to stop script crashes revolving around commands with wrong inputs. - changed so
?rulesuses a setting for its message. - added
?die/?respawn.
v.1.6.5
Changes
- Finally added player side of the PVP system. This includes things like getting healed and revived automatically when players PVP is off. Credit to Sedrowow for providing said player side of the PVP system
- Fixed
peer_iding_savedatabeing saved as a number and not a string. causing problems with commands like?pi. - Added support for playtime to be saved into a backend database. This backend is still in development, so for the time being please leave settings relating to backend and database set to false.
- Added a playtime leaderboard (
?ptlb). this lists all players ing_savedataand ranks and sorts them by playtime.
v1.6.4
Changes
- added
disabledcommandstable in settings. anddisablecommandsnotificationrespectively. - added
playerlisttable for a more accurate player list thanserver.getplayers(). - added the ability to track playtime with function
updateplaytime(). configerable withenableplaytimeandplaytimeupdatefrequency. - added
sendannounce()to streamline sending announcements and saving them for the custom chat. - replaced everything with a
peer_id > 0ect, withsteam_id ~= 0to allow for the script to function fully in single player and non dedicated servers. - added
?tvp [group_id]to teleport inputed vehicle group to you. - added
?vi [group_id]to give more info on inputed vehicle group. - added alias
?rfor?repair - added alias
?ffor?flip
v1.6.3
Changes
- Added
showcommandsinchatsetting so if you don't want commands shown you don't have to - Added function to despawn dropped items. configurable with
despawndropeditemsanddespawndropeditemsdelay - Added a nickname system (WIP). with the respective
?nick {set/remove} [nickname]command ,allownicknamesandpermtonick - Fixed the limiting function wile also decreasing the time it takes to despawn vehicle groups
- Changed
?explodepto?epalong with adding?efor?explode - Updated
?helpand?piwith new info and commands
v1.6.2
Changes
- Changed
?cto now also accept group ids - Added the new
?explodeand?explodeplayercommands. spawns explosion at either vehicle or players location - Added custom weather loop and handler. currently still a WIP
- Changed so the
?authcommand also enables the player UI - Changed how vehicle groups are handled
- Added
forcepvpsetting that disables the?pvpcommand and sets all players pvp to true - Reworked
playerint()to be more simple
v1.6.1
Changes
- Fixed voxel limiting
- Fixed ?forcepvp command
- Updated ?pi command
- Added popup to remind people to auth
- Added limiting bypass
- Added ?forcerepair command
- Added ?forceflip command
- Added temporary ?rules command
- Added loop function and loop manager
v1.6.0
Changes
- Readded the old UI
- Reworked getPlayerdata() to now have nill checks. stopping the scripts from crashing
- Added a new tps function to go with the UI
- Added sub body limiting. despawning vehicles if they exceed the limit
- Added friendlystring() function. it removes characters that break the chat
- Added commandfound in onCustomCommand(). if the player run command doesn't exist it notifies the player
v1.5.6
Changes:
- Added new ?version command that displays version and current settings
- Reworked the setPlayerdata() and getPlayerdata() to be more simple
- Changed perms for some commands to make so PermMod has more suitable and usable commands
v1.5.5
added new hidencommands table. this table is used in onCustomCommand when it try's to print the command in chat, if it is in this list it wont print it. also added a msg system, used by running the command ?msg [peer_id] [message] in chat.
v1.5.4
just a few minor bug fixes. like looping through the vehicle group to make sure the antisteal and pvp states are applied to all vehicles. a few things planed for the next major release, so get ready for when that comes.