This repository was archived by the owner on Nov 28, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 26
Add Skin & Cape Manager #176
Merged
Merged
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- no records :/
improve image clipboard handling
Mixces
reviewed
Sep 16, 2025
Mixces
left a comment
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Nice
moehreag
added a commit
that referenced
this pull request
Nov 3, 2025
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Adds a skin & cape manager.
Skins may be downloaded to the
skinsdirectory in the current game folder.Additionally, skin files may be imported to said folder by dragging files into the screen or placing them in there manually.
Capes can not be added, they are supplied by Mojang.
Notes:
TODO:
// TODO)