BABYLON_NATIVE_DISABLE_WEBMIN#707
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CedricGuillemet merged 7 commits intoBabylonJS:masterfrom Mar 18, 2026
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Pull request overview
Updates the BabylonNative source snapshot used by the React Native package and configures the embedded BabylonNative CMake wrapper to disable WebMini during builds, aligning the package with upcoming BABYLON_NATIVE_DISABLE_WEBMIN behavior.
Changes:
- Bump the BabylonNative pinned commit used by
gulpfile.jspackaging tooling. - Set
BABYLON_NATIVE_DISABLE_WEBMINtoONin the BabylonNative wrapperCMakeLists.txt.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.
| File | Description |
|---|---|
| Package/gulpfile.js | Updates the pinned BabylonNative commit hash used when downloading/assembling the BabylonNative source snapshot. |
| Modules/@babylonjs/react-native/shared/BabylonNative/CMakeLists.txt | Forces BABYLON_NATIVE_DISABLE_WEBMIN on when configuring the BabylonNative subproject. |
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bkaradzic-microsoft
approved these changes
Mar 18, 2026
bghgary
reviewed
Mar 18, 2026
Comment on lines
+86
to
+90
| #if defined(__APPLE__) | ||
| m_graphicsConfig.Window = (Babylon::Graphics::WindowT)window.layer; | ||
| #else | ||
| m_graphicsConfig.Window = window; | ||
| #endif |
Contributor
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This doesn't seem good. Can we update the code to pass in a layer?
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