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BABYLON_NATIVE_DISABLE_WEBMIN#707

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CedricGuillemet merged 7 commits intoBabylonJS:masterfrom
CedricGuillemet:preparefor201
Mar 18, 2026
Merged

BABYLON_NATIVE_DISABLE_WEBMIN#707
CedricGuillemet merged 7 commits intoBabylonJS:masterfrom
CedricGuillemet:preparefor201

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Copilot AI review requested due to automatic review settings March 18, 2026 09:11
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Pull request overview

Updates the BabylonNative source snapshot used by the React Native package and configures the embedded BabylonNative CMake wrapper to disable WebMini during builds, aligning the package with upcoming BABYLON_NATIVE_DISABLE_WEBMIN behavior.

Changes:

  • Bump the BabylonNative pinned commit used by gulpfile.js packaging tooling.
  • Set BABYLON_NATIVE_DISABLE_WEBMIN to ON in the BabylonNative wrapper CMakeLists.txt.

Reviewed changes

Copilot reviewed 2 out of 2 changed files in this pull request and generated no comments.

File Description
Package/gulpfile.js Updates the pinned BabylonNative commit hash used when downloading/assembling the BabylonNative source snapshot.
Modules/@babylonjs/react-native/shared/BabylonNative/CMakeLists.txt Forces BABYLON_NATIVE_DISABLE_WEBMIN on when configuring the BabylonNative subproject.

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@CedricGuillemet CedricGuillemet changed the title Prepare for BABYLON_NATIVE_DISABLE_WEBMIN BABYLON_NATIVE_DISABLE_WEBMIN Mar 18, 2026
@CedricGuillemet CedricGuillemet merged commit 0247349 into BabylonJS:master Mar 18, 2026
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Comment on lines +86 to +90
#if defined(__APPLE__)
m_graphicsConfig.Window = (Babylon::Graphics::WindowT)window.layer;
#else
m_graphicsConfig.Window = window;
#endif
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This doesn't seem good. Can we update the code to pass in a layer?

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4 participants