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@jsTron jsTron commented Sep 8, 2022

  • Fix string conversion in GetGroupSceneItemList.
  • Refactor get scene list method in test client and support top level groups.

};

var response = SendRequest(nameof(GetGroupSceneItemList), request);
return JsonConvert.DeserializeObject<List<JObject>>((string)response["sceneItems"]);
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All other functions are in the format of (type)resonse["keyName"] is there a reason we're changing it here?

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The deserialization does not like the direct cast here, causing the request to hang. Now that you have me thinking, maybe changing List to something like a JArray could work as well.

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When I was testing with my code, it was failing on line 1747 saying it couldn't convert from Array to String but I changed it to this and got it to work:

return JsonConvert.DeserializeObject<List<SceneItemDetails>>(response["sceneItems"].ToString());

You'll notice I also changed the overall function to return as SceneItemDetails like it was before but apparently for whatever reason the (string) isn't allowed whereas .ToString() is fine.

var node = new TreeNode(scene.Name);
var sources = new List<SceneItemDetails>();
sources.AddRange(obs.GetSceneItemList(scene.Name));
foreach (var item in sources)
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Why do we need all this in the test client?
Overall groups should be avoided per the Websocket documentation:
"Using groups at all in OBS is discouraged, as they are very broken under the hood."

https://github.com/obsproject/obs-websocket/blob/master/docs/generated/protocol.md#getgroupsceneitemlist

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Maybe we don't. If I recall correctly, the previous code received and used that info for free from the old API. I was operating under the premise that I would mimic that behavior.

* Fix string conversion in GetGroupSceneItemList.
* Refactor get scene list method in test client and support top level groups.
@jsTron jsTron force-pushed the bugfix-getgroupsceneitemlist branch from 908a729 to 44c722b Compare October 13, 2022 16:28
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3 participants