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docs/avatar-shaders.mdx

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---
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id: avatar-shaders
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title: Avatar Shader
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title: Avatar Shaders
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# URP Compatiable Avatar Shaders
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# URP Compatible Avatar Shaders
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## lilToon (MIT License) by lilxzw
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- https://github.com/lilxyzw/lilToon
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![image](https://booth.pximg.net/d39ea11b-78fc-488b-90dd-457109c7cd9b/i/3087170/235a98b9-7d60-49c5-980d-8028f6d0c6ad_base_resized.jpg)
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![image](https://cdn.bsky.app/img/feed_fullsize/plain/did:plc:fxu7cua6kvrl7fz5fxso4cru/bafkreiad5qzfahj4yfrmljs7fgiztmjqsu4plfaenpeuaaxnga5ugfqkkm@jpeg)
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:::info
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These are known to be working/compatiable at the time of the latest documentation update
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These are known to be working/compatible at the time of the latest documentation update
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:::
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docs/avatars.mdx

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## Materials/Shaders
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- You can jump straight in with the Universal Render Pipeline/Lit shader that comes with Unity 6
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- Otherwise, we have compiled a list of compatiable [Avatar Shaders](avatar-shaders) that you can use.
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- Otherwise, we have compiled a list of compatible [Avatar Shaders](avatar-shaders) that you can use.
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## Basis Avatar Setup
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- The steps above should automatically add an Animator component to your Avatar prefab when you pull it into the Scene.

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