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Game Directory

Snorre Strand edited this page Jun 11, 2024 · 1 revision

Game Directory

The game directory houses all the Godot project files, scripts (GDScript), and assets. It is structured as follows to organize different types of game content:

  • Audio: Contains all audio files, including music and sound effects (SFX), organized further into music and sfx.
  • Engine: Scripts that form the game's engine, including APIs, managers (for dialogues, scenes, etc.), and utilities.
  • Entities: Game entities like NPCs and the player character, including their scripts, scenes, and assets.
  • Maps: Game levels and maps, including base maps and specific scenes.
  • Models: Data models used within the game, such as character models, item definitions, and other game logic-related structures.
  • UI: User interface components, including dialogue boxes, menus, and theming resources.

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