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@tastybento tastybento merged commit 363a2d4 into develop Jan 1, 2025
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tastybento added a commit that referenced this pull request Jan 1, 2025
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <[email protected]>
Co-authored-by: tastybento <[email protected]>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

* Version 4.4.1

* Improved operation when border is off (#136)

* Fix merge issue

* Remove duplicate BlockListener class

* Save meta data after setting (#138)

* Save meta data (#139)

* Save meta data after setting

* Remove debug

* Remove unused imports

* Version 4.4.2

---------

Co-authored-by: evlad <[email protected]>
Co-authored-by: Minecraft_15 <[email protected]>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <[email protected]>
tastybento added a commit that referenced this pull request Jan 1, 2025
* Version 4.2.2

* Added protection against console error spam if island size is zero.

If the protection range is 0 then the caluclations to teleport players
back into the border will result in infinite values and other
strangeness so this prevents that. This is an edge case and only really
happens when the island size has been set wrongly.

* Update README.md

* Fix perm issue #120 (#121)

* feat: detect mounted players on entity (#88)

* Version 4.3.0

* Changes to work with 1.20.6. Has backwards compatibility. (#125)

* Fix imports

* Update zh-CN.yml (#127)

* Latvian translationa (#128)

* Translate lv.yml via GitLocalize

* Translate lv.yml via GitLocalize

---------

Co-authored-by: mt-gitlocalize <[email protected]>
Co-authored-by: tastybento <[email protected]>

* Add explicit bordertype command (#130)

* Add explicit bordertype command

* Add perm to addon.yml and make it default to off

* Remove unused method.

* 131 null to location (#132)

* Version 4.3.1

* Add defensive code for null to's #131

* If border is off, then don't move player back.

* Update to MC 1.21.3 and codemc updates (#134)

* Version 4.4.1

* Improved operation when border is off (#136)

* Fix merge issue

* Remove duplicate BlockListener class

* Save meta data after setting (#138)

* Save meta data (#139)

* Save meta data after setting

* Remove debug

* Remove unused imports

* Version 4.4.2

* Fix tests and merge issues

---------

Co-authored-by: evlad <[email protected]>
Co-authored-by: Minecraft_15 <[email protected]>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <[email protected]>
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2 participants