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syringegun buffs
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game/quiver/info_changelog.txt

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@@ -92,6 +92,8 @@ Details:
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- Removed the Hitman's Executioner. The weapon offered too much risk for too little reward, and functioned as a even more gimped Ambassador.
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- Reverted the Ambassador's Jungle Inferno changes.
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- Increased the wait time between Ambassador shots from 1.0 seconds to 1.5 seconds.
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- Increased the syringeguns' syringe speed from 1000 hu/s to 1500 hu/s
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- Increased the syringeguns' base damage from 10 to 15 per syringe
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Quiver Private Alpha 1.1.0:
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Whitelists:

game/quiver/info_highlights.txt

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@@ -48,6 +48,8 @@ Stock weapon balance changes:
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- Slightly increased aiming move speed to be more consistent with the main move speed.
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- Changed the default Grenade Launcher ammo count from 4 to 6.
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- All miniguns now have full accuracy and damage upon revving up.
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- Increased the syringeguns' syringe speed from 1000 hu/s to 1500 hu/s
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- Increased the syringeguns' base damage from 10 to 15 per syringe
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Unlockable weapon balance changes:
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- The Shortstop's shove has a doubled pushback force (from 400 to 800).

game/quiver/scripts/tf_weapon_syringegun_medic.txt

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@@ -8,7 +8,7 @@ WeaponData
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"ITEM_FLAG_NOITEMPICKUP" "1"
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// Attributes TF.
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"Damage" "10"
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"Damage" "15"
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"Range" "8192"
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"BulletsPerShot" "1"
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"Spread" "0.0"

src/game/shared/tf/tf_projectile_nail.cpp

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@@ -44,7 +44,11 @@ PRECACHE_REGISTER_FN(PrecacheSyringe);
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// CTFProjectile_Syringe
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//-----------------------------------------------------------------------------
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#define SYRINGE_GRAVITY 0.3f
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#ifdef QUIVER_DLL
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#define SYRINGE_VELOCITY 1500.0f
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#else
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#define SYRINGE_VELOCITY 1000.0f
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#endif
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// Purpose:
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//-----------------------------------------------------------------------------
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CTFBaseProjectile *CTFProjectile_Syringe::Create(

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