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Artillery Cannon changes (again)
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+2
-17
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2 files changed

+2
-17
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game/quiver/info_changelog.txt

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@@ -15,7 +15,7 @@ Quiver Private Alpha 1.1.0:
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- The Quick Fix now can heal surrounding teammates with its Ubercharge.
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- Fixed a bug where you couldn't get Equalizer achievements with the Vitality Glitch.
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- Added a small damage bonus to the Hitman's Executioner to make headshots from behind more consistent.
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- Removed the bullet penalty from the Artillery Cannon, nerfed the damage potential from 150% to 50%, and buffed the weapon's accuracy slightly.
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- The Artillery Cannon: Removed the bullets per shot penalty, re-enabled the revving penalties. nerfed the damage potential from 150% to 100%, and buffed the weapon's accuracy slightly from 80% to 85%.
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- Added the following Source SDK Pull Requests:
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- #1437: MvM: Fix Explosive Headshot working on invulnerable target
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game/quiver/scripts/items/items_custom.txt

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@@ -299,11 +299,6 @@
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"drop_sound" "ui/item_heavy_gun_drop.wav"
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"attributes"
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{
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"no_time_based_penalties_cosmetic"
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{
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"attribute_class" "reverse_damage_falloff"
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"value" "1"
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}
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"reverse damage falloff hidden"
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{
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"attribute_class" "reverse_damage_falloff"
@@ -334,20 +329,10 @@
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"attribute_class" "item_style_override"
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"value" "0"
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}
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"minigun_no_time_based_damage_penalty hidden"
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{
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"attribute_class" "no_time_based_damage_penalty"
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"value" "1"
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}
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"minigun_no_time_based_spread_penalty hidden"
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{
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"attribute_class" "no_time_based_spread_penalty"
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"value" "1"
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}
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"reverse damage falloff damage bonus"
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{
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"attribute_class" "reverse_damage_falloff_mult_dmg"
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"value" "1.50"
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"value" "2.00"
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}
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}
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}

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