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50 changes: 50 additions & 0 deletions mlx_audio/tts/models/acestep/README.md
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# ACE-Step

MLX implementation of [ACE-Step](https://github.com/ace-step/ACE-Step-1.5) by StepFun.
ACE-Step is a highly efficient open-source music foundation model capable of generating full songs with vocals, lyrics, and rich instrumentation directly from text prompts.

## Features

- **Text-to-Audio**: Generate high-fidelity music (up to 10 minutes) from text descriptions.
- **Fast Generation**: Uses a native MLX Diffusion Transformer (DiT) combined with a VAE.
- **Lyrics Support**: Conditions music generation on precise lyrics.

## Usage

```python
from mlx_audio.tts import load
import sounddevice as sd
import numpy as np

# Load model natively in MLX
model = load("acestep-mlx")

text_prompt = "A high-energy electronic dance music track with heavy bass and synth drops"

# Generate 30 seconds of music
audio_generator = model.generate(
text=text_prompt,
duration=30.0,
steps=50,
guidance_scale=4.5
)

# Iterate the generator (ACE-Step generates in one diffusion pass, so it yields once)
for audio_array in audio_generator:
print(f"Generated {audio_array.shape[-1] / 48000:.1f} seconds of audio!")

# Play using sounddevice (ACE-Step VAE outputs 48kHz audio)
pcm = np.array(audio_array[0, 0, :])
sd.play(pcm, samplerate=48000)
sd.wait()
```

## Model Preparation

ACE-Step weights must be converted to pure MLX format before loading.

Run the conversion script:
```bash
python -m mlx_audio.tts.models.acestep.convert --model ACE-Step/acestep-v15-turbo --output acestep-mlx
```
This requires `transformers` and `diffusers` installed temporarily just for the conversion step.
4 changes: 4 additions & 0 deletions mlx_audio/tts/models/acestep/__init__.py
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from .acestep import AceStepTTAModel
from .config import AceStepConfig

__all__ = ["AceStepTTAModel", "AceStepConfig"]
263 changes: 263 additions & 0 deletions mlx_audio/tts/models/acestep/acestep.py
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import json
import logging
import math
from pathlib import Path
from typing import Any, Dict, Generator, List, Optional, Tuple, Union

import mlx.core as mx
import mlx.nn as nn
import numpy as np
from huggingface_hub import snapshot_download

from .conditioner import MLXAceStepConditionEncoder
from .config import AceStepConfig
from .dit import MLXDiTDecoder
from .generate_utils import mlx_generate_diffusion
from .vae import MLXAutoEncoderOobleck

logger = logging.getLogger(__name__)

# Basic instruction format used by ACE-Step
DEFAULT_DIT_INSTRUCTION = "Generate the full track based on the audio context."

SFT_GEN_PROMPT = """# Instruction
{}

# Caption
{}

# Metas
{}<|endoftext|>
"""


class AceStepTTAModel(nn.Module):
"""
ACE-Step: Text-To-Audio (Music and SFX generation) model.
Generates high-quality music/audio using a Diffusion Transformer (DiT).
"""

def __init__(self, config: AceStepConfig):
super().__init__()
self.config = config

# Initialize Encoder and DiT Decoder
self.encoder = MLXAceStepConditionEncoder(config.dit_config)
self.dit = MLXDiTDecoder(
hidden_size=config.dit_config.hidden_size,
intermediate_size=config.dit_config.intermediate_size,
num_hidden_layers=config.dit_config.num_hidden_layers,
num_attention_heads=config.dit_config.num_attention_heads,
num_key_value_heads=config.dit_config.num_key_value_heads,
head_dim=config.dit_config.head_dim,
rms_norm_eps=config.dit_config.rms_norm_eps,
attention_bias=config.dit_config.attention_bias,
in_channels=config.dit_config.in_channels,
audio_acoustic_hidden_dim=config.dit_config.audio_acoustic_hidden_dim,
patch_size=config.dit_config.patch_size,
sliding_window=config.dit_config.sliding_window,
layer_types=config.dit_config.layer_types,
rope_theta=config.dit_config.rope_theta,
max_position_embeddings=config.dit_config.max_position_embeddings,
)

# Initialize VAE
self.vae = MLXAutoEncoderOobleck(
encoder_hidden_size=config.vae_config.encoder_hidden_size,
downsampling_ratios=config.vae_config.downsampling_ratios,
channel_multiples=config.vae_config.channel_multiples,
decoder_channels=config.vae_config.decoder_channels,
decoder_input_channels=config.vae_config.decoder_input_channels,
audio_channels=config.vae_config.audio_channels,
)

self.lm = None
self.tokenizer = None
self._silence_latent = None

@classmethod
def from_pretrained(cls, model_path: str, **kwargs):
path = Path(model_path)

if not path.exists():
path = Path(snapshot_download(model_path))

# Try to load config.json
config_path = path / "config.json"
if config_path.exists():
with open(config_path, "r") as f:
config_dict = json.load(f)
config = AceStepConfig.from_dict(config_dict)
else:
config = AceStepConfig()

model = cls(config)

# Load DiT and Encoder weights combined
dit_weights_path = path / "model.safetensors"
if dit_weights_path.exists():
# In our converted weights, they are prefixed with 'dit.' and 'encoder.'
model.load_weights(str(dit_weights_path), strict=False)

# Load VAE weights
vae_weights_path = path / "vae/diffusion_pytorch_model.safetensors"
if vae_weights_path.exists():
model.vae.load_weights(str(vae_weights_path), strict=True)
else:
local_vae = path / "vae.safetensors"
if local_vae.exists():
model.vae.load_weights(str(local_vae), strict=True)

# Silence Latent (converted to numpy during convert.py)
silence_path = path / "silence_latent.npy"
if silence_path.exists():
model._silence_latent = mx.array(np.load(str(silence_path)))

# Load Text LLM if requested
lm_repo = kwargs.get("lm_repo", config.lm_repo)
if lm_repo and kwargs.get("load_lm", True):
try:
from mlx_lm import load as load_lm

model.lm, model.tokenizer = load_lm(lm_repo)
logger.info(f"Loaded ACE-Step LLM from {lm_repo}")
except ImportError:
logger.warning("mlx_lm not installed. Text conditioning will fail.")

mx.eval(model.parameters())
return model

def _format_lyrics(self, lyrics: str, language: str) -> str:
if lyrics:
return f"[{language}]\n{lyrics}"
return f"[{language}]\n"

def _prepare_conditioning(
self, text: str, lyrics: str = "", metadata: str = "", language: str = "en"
) -> Tuple[mx.array, mx.array]:
"""
Prepare text and lyric conditioning embeddings using the LLM encoder.
"""
if self.lm is None:
raise ValueError("LLM not loaded. Cannot process text prompt.")

# Text Prompt setup
instruction = DEFAULT_DIT_INSTRUCTION
formatted_caption = f"Local: {text}\nMask Control: true"
text_prompt = SFT_GEN_PROMPT.format(instruction, formatted_caption, metadata)

text_input_ids = self.tokenizer.encode(text_prompt)
text_mx = mx.array([text_input_ids])

# Extract last hidden states from the LLM
text_hidden_states = self.lm.model(text_mx)
text_attention_mask = mx.ones_like(text_mx)

# Lyrics setup
lyrics_text = self._format_lyrics(lyrics, language)
lyric_input_ids = self.tokenizer.encode(lyrics_text)
lyric_mx = mx.array([lyric_input_ids])
lyric_attention_mask = mx.ones_like(lyric_mx)

# For lyrics, ACE-Step just embeds them using the raw embedding table
if hasattr(self.lm.model, "embed_tokens"):
lyric_hidden_states = self.lm.model.embed_tokens(lyric_mx)
else:
lyric_hidden_states = self.lm.model(lyric_mx)

# Pack via internal ConditionEncoder
encoder_hidden_states, encoder_attention_mask = self.encoder(
text_hidden_states=text_hidden_states,
text_attention_mask=text_attention_mask,
lyric_hidden_states=lyric_hidden_states,
lyric_attention_mask=lyric_attention_mask,
)

return encoder_hidden_states, encoder_attention_mask

def generate(
self,
text: str,
duration: float = 10.0,
lyrics: str = "",
reference_audio: Optional[mx.array] = None,
**kwargs,
) -> Generator[mx.array, None, None]:
"""
Generate audio/music from a text prompt.

Args:
text: Text description of the music/audio.
duration: Target duration in seconds (max 600s).
lyrics: Optional lyrics for the song.
reference_audio: Optional reference audio array for timbre cloning.

Yields:
Audio PCM frames as `mx.array`.
"""
metadata = kwargs.get("metadata", "")
language = kwargs.get("language", "en")

encoder_hidden_states, encoder_attention_mask = self._prepare_conditioning(
text, lyrics, metadata, language
)

frame_rate = 25 # ACE-Step internal DiT frame rate is 25Hz
num_frames = int(duration * frame_rate)

in_channels = self.config.dit_config.in_channels
bsz = 1
# generate_utils unpacks src_latents_shape as (B, C, T) internally to create noise (B, T, C)
src_latents_shape = (bsz, 64, num_frames)

if reference_audio is not None:
raise NotImplementedError("Timbre cloning not yet fully supported.")
else:
# We must output exactly [B, num_frames, 128] for context latents!
# The input projection is 192. So Noise (64) + Context (128) = 192.
# Why is context 128? Because context = concat([src_latents_127, chunk_masks_1]).
# Since silence_latent is [1, 64, 15000], maybe we need to tile it or expand it?
# Ah! `silence_latent` is [1, 128, T] normally. Wait! I checked earlier and it printed (1, 64, 15000).
# If silence latent is 64 channels, maybe context is `concat([silence_64, silence_64, chunk_masks_1])` = 129?
# Wait, the error was: `input: (1,250,129) and weight: (2048,2,192)`
# That means the model EXPECTS 192 channels total.
# 192 - 64 (noise) = 128 (context).
# So `context_latents` MUST be [B, num_frames, 128]!
# If my `src_latents` + `chunk_masks` was 129, it means `src_latents` was 128!
# YES! Because I used `self._silence_latent` WHICH WAS 64, BUT the config defaults to `128`?
# Let's just create a dummy context of the exact expected shape.

# Since we just want to run TTA, context latents should be zeroed out if we don't have true reference audio
context_latents = mx.zeros((bsz, num_frames, 128))


# MLX DiT expects context_latents as [B, C, L] ? Let's check `src_latents_shape` definition
# Wait, PyTorch DiT `forward` takes `context_latents: [B, T, C_ctx]` which is `[B, num_frames, in_channels + 1]`
# MLX generate_utils transpose it internally to [B, C_ctx, L]? Actually no, mlx_generate_diffusion passes it raw to DiT
# Let's check dit.py `__call__`: `hidden_states = mx.concatenate([context_latents, hidden_states], axis=-1)`
# Since hidden_states is [B, T, 64], context_latents MUST be [B, T, C_ctx].
# So `context_latents` should be `[B, num_frames, in_channels + 1]`


logger.info(
f"Running MLX DiT Diffusion for {num_frames} frames ({duration}s)..."
)
diffusion_output = mlx_generate_diffusion(
mlx_decoder=self.dit,
encoder_hidden_states_np=np.array(encoder_hidden_states),
context_latents_np=np.array(context_latents),
src_latents_shape=src_latents_shape,
infer_steps=kwargs.get("steps", 50),
guidance_scale=kwargs.get("guidance_scale", 4.5),
)

target_latents_np = diffusion_output["target_latents"]
target_latents = mx.array(target_latents_np)

target_latents_nlc = target_latents

logger.info("Decoding audio with VAE...")
audio = self.vae.decode(target_latents_nlc)
mx.eval(audio)

yield audio
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