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Original file line number Diff line number Diff line change
Expand Up @@ -3,23 +3,24 @@
## Core-Config ##
## ##

# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# By changing the setting (accept-download) below to TRUE you are indicating that you have accepted Mojang's EULA (https://account.mojang.com/documents/minecraft_eula),
# you confirm that you own a license to Minecraft (Java Edition),
# and you agree that BlueMap will download and use a minecraft client file (depending on the minecraft version) from mojangs servers (https://piston-meta.mojang.com/) for you.
# This file contains resources that belong to mojang and you must not redistribute it or do anything else that is not compliant with mojang's EULA.
# BlueMap uses resources in this file to generate the 3D models used for the map and texture them. (BlueMap will not work without those resources).
# and you agree that BlueMap will download and use a Minecraft client file (depending on the Minecraft version) from Mojang's servers (https://piston-meta.mojang.com/) for you.
# This file contains resources that belong to Mojang and you must not redistribute it or do anything else that is not compliant with Mojang's EULA.
# BlueMap uses resources in this file to generate the 3D models used for the map and texture them. Without these, BlueMap will not work.
# ${timestamp}
accept-download: false

# The folder where BlueMap saves data files it needs during runtime or to save (for example) the render progress file to resume it later.
# The folder where BlueMap saves data files it needs during runtime.
# For example, the render progress file, which is used to resume the render across restarts.
# Default is "bluemap"
data: "${data}"

# This changes the amount of threads that BlueMap will use to render the maps.
# A higher value can improve the render speed, but could impact performance on the host machine.
# This should be always below or equal to the number of available processor cores.
# Zero or a negative value means the amount of available processor cores subtracted by the value.
# (So a value of -2 with 6 cores results in 4 render threads).
# For example, on a machine with 6 cores, a value of -2 would result in 4 render threads.
# Default is 1
render-thread-count: ${render-thread-count}

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Expand Up @@ -66,8 +66,8 @@ remove-caves-below-y: ${remove-caves-below-y}
# Defaults to 10000 (disabled).
cave-detection-ocean-floor: -5

# With this value set to true, BlueMap also uses the block light value (additionally to the sky light) to "detect caves".
# (See: remove-caves-below-y).
# With this value set to true, BlueMap also uses the block light value (additionally to the sky light) to "detect caves"
# (see the option above: remove-caves-below-y).
# Changing this value requires a re-render of the map.
# Default is false
cave-detection-uses-block-light: false
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Expand Up @@ -60,7 +60,7 @@ skin-download: true

# The amount of players that is needed to pause BlueMap's render threads.
# If this amount of players or more is online, BlueMap will stop rendering map updates until enough players have logged off again.
# Setting this to 0 or -1 will disable this feature (BlueMap will not pause rendering).
# Setting this to 0 or -1 will disable this feature, which means BlueMap will not pause rendering.
# Default is -1
player-render-limit: -1

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Expand Up @@ -5,7 +5,7 @@

# The storage-type of this storage.
# Depending on this setting, different config entries are allowed/expected in this config file.
# Don't change this value! (If you want a different storage-type, check out the other example configs).
# Don't change this value! If you want a different storage-type, check out the other example configs.
storage-type: file

# The path to the folder on your file system where BlueMap will save the rendered map.
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Expand Up @@ -5,7 +5,7 @@

# The storage-type of this storage.
# Depending on this setting, different config entries are allowed/expected in this config file.
# Don't change this value! (If you want a different storage-type, check out the other example configs).
# Don't change this value! If you want a different storage-type, check out the other example configs.
storage-type: sql

# The JDBC-Connection URL that is used to connect to the database.
Expand All @@ -28,14 +28,14 @@ max-connections: -1
# This can be used to load a custom JDBC-Driver from a .jar file.
# E.g. if your runtime environment is not already providing the SQL-Driver you need,
# you could download the MariaDB JDBC-Connector from https://mariadb.com/downloads/connectors/connectors-data-access/java8-connector/
# (If you set this value, you HAVE TO set the correct driver-class name below).
# Place it in the './bluemap' folder and use is like this:
# If you set this value, you HAVE TO set the correct driver-class name below.
# Place it in the './bluemap' folder and use it like this:
#driver-jar: "bluemap/mariadb-java-client-3.0.7.jar"

# This is the driver-class that BlueMap will try to load and use.
# Check the documentation of the driver you are using if you don't know this.
# Leaving this commented out means that BlueMap automatically tries to find a suitable driver in your classpath.
# (If you added a custom driver-jar value above, you HAVE TO set the correct class name here).
# If you added a custom driver-jar value above, you HAVE TO set the correct class name here.
#driver-class: "org.mariadb.jdbc.Driver"

# The compression type that BlueMap will use to compress generated map data.
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