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Pharmacy-OOP

Pharmacy app design using OOP principles and Qt framework

  1. The approach used to make this project was Test Driven Development
  2. Layerd Arhitecture
    • Domain
    • Repository
    • Service
    • View
  3. Notable design patterns
    • Command design ( illustrated with Undo functionality where i declared a abstract class UndoAction and 3 inheriting classes UndoAdd, UndoDelete, UndoUpdate)
    • Observer pattern ( Changes inside the Recepy class should be visible to all new application windows)
    • Model-View-Controller ( A class is resposible to get the data from Repository and to pass it to the user depending on his request (don't load all entities at the start of app))

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