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6 changes: 6 additions & 0 deletions README.md
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# [Project 1: Noise](https://github.com/CIS-566-Fall-2022/hw01-fireball-base)


1.used sin,fbm and swatooth wave to change the sphere shape
2.used worley noise to change the color of the ball
3.added background
![image](yangyu1.png)
live demo: https://yxy5332upenn.github.io/hw01-fireball/
## Objective

Get comfortable with using WebGL and its shaders to generate an interesting 3D, continuous surface using a multi-octave noise algorithm.
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