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Repo Link: https://github.com/millersy/Project3-CUDA-Path-Tracer
Features Completed
BSDF Evaluation: Diffuse, Specular-Reflective, Refractive
Physically-based depth-of-field
Stochastic Sampled Antialiasing
Obj Mesh Loading
Procedural Shapes
Procedural Textures
Better Hemisphere Sampling
Optimizations
Stream Compaction
Materials Contiguous in Memory
Cache First Intersection
Mesh Bounding Box
Performance Analysis
Steam Compaction with Open and Closed Scenes
Caching First Intersection with Varying Depths
Taking 1 late day