Skip to content

Conversation

@adityahota
Copy link

@adityahota adityahota commented Nov 3, 2021

  • Repo Link
  • Implemented grass rendering in Vulkan
    • Used grass blade model developed by Jahrmann and Wimmer
    • Implemented wind simulation, gravity, and restorative forces on grass blades
    • Optimized rendering frame rate using culling (orientation, view-frustum, and distance)
  • This was my first exposure to Vulkan so understanding the boilerplate code was hard, but seeing the patterns helped a lot. It was cool to again implement the work authored by others, but integrate it into a project of our own.

I used two late days (my second and third).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant