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Releases: Caball009/GeneralsGameCode

weekly-2026-01-09

09 Jan 09:25
8112ded

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Changelog

  • refactor(heightmap): Remove HALF_RES_MESH because it was never used and is broken (TheSuperHackers#2076)
  • bugfix(network): Fix packet size setup mistakes (TheSuperHackers#2040)
  • bugfix(worldbuilder): Avoid taking action on cancel button for script conditions and actions (TheSuperHackers#2065)
  • bugfix(worldbuilder): Initialize boolean in ScriptConditionsDlg::OnEditCondition to show logical condition (TheSuperHackers#2062)
  • refactor(audio): Use MilesAudioManager::getEffectiveVolume consistently (TheSuperHackers#2058)
  • fix(xfer): Fix xfer retail compatibility code (TheSuperHackers#2024)
  • bugfix(object): Do not apply veterancy bonuses and animations for dead units (TheSuperHackers#1968)
  • bugfix(audio): UI audio no longer plays at maximum volume for a single frame when navigating between shell map menus (TheSuperHackers#2019)
  • tweak(drawable): Decouple stealth detected opacity fade time step from render update (TheSuperHackers#2047)
  • perf(ai): Avoid a few std::vector copies when passing ai paths to functions (TheSuperHackers#1895)
  • bugfix(lobby): Properly sort CRC mismatched game rooms to the bottom of the lobby (TheSuperHackers#1845)
  • bugfix(ai): Undetected mines can now be approached when using a disarm weapon (TheSuperHackers#1883)
  • bugfix(aiupdate): Prevent manually ejecting rappelling Rangers during Chinook Combat Drop (TheSuperHackers#1789)
  • tweak(drawable): Set correct model tint color after loading a save game (TheSuperHackers#2025)
  • bugfix(thingfactory): Reset next ThingTemplate ID after clearing custom map template overrides to avoid CRC mismatch in the next multiplayer game session (TheSuperHackers#2034)
  • perf(weaponstore): Optimize WeaponStore::findWeaponTemplatePrivate with hash map lookup (TheSuperHackers#2042)
  • bugfix(heightmap): Fix dynamic lights on terrain (TheSuperHackers#2039)
  • bugfix(heightmap): Disable old uv adjument for cliffs (TheSuperHackers#2038)
  • refactor(logic): Simplify code in GameLogic's init, reset, startNewGame (TheSuperHackers#2027)
  • refactor(network): Simplify error prone net packet size calculations with packed structs (TheSuperHackers#1675)
  • perf(contain): Optimize Object::isHero with cached hero counter (TheSuperHackers#1841)
  • bugfix(aiupdate): Invalidate build task of Dozers and Workers if the assigned target scaffold no longer exists (TheSuperHackers#1868)
  • ci(vcpkg): Stabilize vcpkg binary caching; add compiler-aware keys and explicit cache path (TheSuperHackers#2028)
  • refactor(audio): Simplify volume related code in AudioManager and MilesAudioManager (TheSuperHackers#2030)
  • perf(audio): Optimize fail condition order in AudioManager::addAudioEvent (TheSuperHackers#1843)
  • fix(logic): Fix unexpected return in GameLogic::logicMessageDispatcher's switch case MSG_CANCEL_UNIT_CREATE (TheSuperHackers#1881)
  • refactor: Apply clang-tidy fixes for generals-use-is-empty (TheSuperHackers#2018)

weekly-2025-12-26

26 Dec 09:20
b878990

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Changelog

  • refactor: Apply clang-tidy fixes for generals-use-this-instead-of-singleton (TheSuperHackers#2017)
  • bugfix(aiupdate): Chinooks and Helixes no longer take off after repair if passengers want to board or exit (TheSuperHackers#1787)
  • bugfix(aiupdate): Repairing Chinooks and Helixes no longer take off after evacuating all passengers (TheSuperHackers#1762)
  • bugfix(input): Replace frame-based timings with real-time timings in input system (TheSuperHackers#1835)
  • chore: Implement scripts for custom isEmpty() and singleton refs clang-tidy checks (TheSuperHackers#2010)
  • bugfix(network): Assign disconnect frame when quitting the game via the disconnection menu (TheSuperHackers#2020)
  • tweak(metaevent): Change COMMANDUSABLE_OBSERVER to no longer apply in Shell Map (TheSuperHackers#2002)
  • bugfix(network): Fix data offset for string reads in NetPacket::readFileMessage() and NetPacket::readFileAnnounceMessage() (TheSuperHackers#2005)
  • build: Implement docker build (TheSuperHackers#1774)
  • refactor: Apply integer value comparisons for strcmp and stricmp with clang-tidy (TheSuperHackers#1956)
  • bugfix(experience): Prevent ranking of riders that are not trainable (TheSuperHackers#1970)
  • bugfix(object): Fix visibility conditions for client-side effects (TheSuperHackers#1964)

weekly-2025-12-19

19 Dec 09:21
844c436

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Changelog

  • bugfix(input): Disable mouse waypoint mode after using alt tab (TheSuperHackers#1987)
  • unify(heightmap): Move Height Map and Terrain related files to Core (TheSuperHackers#1991)
  • unify(heightmap): Merge Height Map related code and move Zero Hour's BaseHeightMap, FlatHeightMap, W3DPropDraw, W3DTreeDraw, W3DPropBuffer, W3DSnow, W3DTerrainBackground files to Core (TheSuperHackers#1991)
  • build(heightmap): Fix include paths in Zero Hour Height Map files (TheSuperHackers#1991)
  • unify(texture): Move W3DWater, W3DLaserDraw and WW3D2 texture related files to Core (TheSuperHackers#1989)
  • unify(texture): Merge W3DWater and WW3D2 texture code (TheSuperHackers#1989)
  • refactor: Apply the readability-container-size-empty check with clang-tidy (TheSuperHackers#1957)
  • fix(network): Fix missing value initialization of LANGameInfo::m_isDirectConnect (TheSuperHackers#1836)
  • bugfix(network): Prevent buffer overflow in NetPacket::readFileMessage() and NetPacket::readFileAnnounceMessage() (TheSuperHackers#1981)
  • perf(namekey): Remove all superfluous AsciiString allocations for name key lookups (TheSuperHackers#1959)
  • refactor(namekey): Reduce code duplication in NameKeyGenerator functions, misc formatting tweaks (TheSuperHackers#1959)
  • unify(matpass): Merge WW3D2 matpass code (TheSuperHackers#1982)
  • refactor: Remove superfluous inline and register keywords with clang-tidy (TheSuperHackers#1936)
  • bugfix(string): Allow startsWith and endsWith to be called on empty strings (TheSuperHackers#1979)
  • build: Add clang-tidy checks and script (TheSuperHackers#1807)
  • bugfix(pathfinder): Prevent infinite loop within PathfindCell::putOnSortedOpenList() (TheSuperHackers#1965)
  • ci(vcpkg): Include preset in binary cache key to avoid ABI mismatches and slow CI builds (TheSuperHackers#1973)
  • feat(crashdump): Add crash dump functionality for fatal errors (TheSuperHackers#1594)
  • bugfix(mouse): Prevent cursor capture when mouse is outside of app window (TheSuperHackers#1939)
  • refactor(mouse): Apply minor refactoring and whitespace tweaks in WinMain, Mouse, HeaderTemplate (TheSuperHackers#1939)
  • fix: Wrong usage of sizeof(this) in BitFlags::xfer(), W3DMPO::glueEnforcer() (TheSuperHackers#1947)
  • bugfix(network): Prevent out of bounds memory access in NetCommandWrapperListNode::copyChunkData() (TheSuperHackers#1946)
  • build: Use cmake_host_system_information to make registry queries in cmake (TheSuperHackers#1943)

weekly-2025-12-05

05 Dec 09:19

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weekly-2025-11-07

07 Nov 09:15
e2385c5

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