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chore: changed runs to hopefully fix it. also new unity versions to test with
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.github/workflows/test-runner.yml

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testMode:
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#- playmode
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- editmode
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unityVersion:
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unityVersion: # All are LTS except minimum supported version
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- 2019.3.15f1
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- 2019.4.40f1
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- 2020.3.48f1
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- 2021.3.45f1
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- 2022.3.43f1
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- 6000.0.64f1
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steps:
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#Test Checkout

.github/workflows/unity-builder.yml

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targetPlatform:
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- StandaloneWindows
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#- WebGL
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unityVersion:
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unityVersion: # All are LTS except minimum supported version
2020
- 2019.3.15f1
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- 2019.4.40f1
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- 2020.3.48f1
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- 2021.3.45f1
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- 2022.3.43f1
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- 6000.0.23f1
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- 6000.0.64f1
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include:
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- targetPlatform: WebGL

Packages/manifest.json

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"com.unity.2d.tilemap": "1.0.0",
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"com.unity.ide.rider": "3.0.38",
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"com.unity.ide.visualstudio": "2.0.25",
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"com.unity.test-framework": "1.6.0",
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"com.unity.test-framework": "1.5.1",
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"com.unity.testtools.codecoverage": "1.2.7",
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"com.unity.modules.adaptiveperformance": "1.0.0",
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"com.unity.modules.ai": "1.0.0",

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