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update master #1414
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update master #1414
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set it as a doubleclick action (corresponds to the quick access option, view/unview camera) it saves the old view position (relative if using follow entity) so that when returning to editor view, we return to the same position
is_no_draw and viewer_steamid events
only allow change if requested cvar is from the table
not equal is also a string operator, so don't replace it invert works slightly different from that as well
sort alphabetically don't skip properties that have an editor friendly, it broke material parts and such don't do bulk select deselect if menu is active
except for gestures
if start with pac disabled, regain pac.LocalPlayer reference when opening editor
despite its usefulness in wacky functional and combat pacmaking, by default we shall avoid aimbot and discovery of hidden players unless the setting is enabled I have an upcoming update to make it more configurable, but I intend to partially push this fragment to master first
copy them to the client realm
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