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include implicit tools in tools category (mirror)#217

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ChefZander merged 1 commit intoChefZander:masterfrom
The4codeblocks:patch-7
Feb 8, 2026
Merged

include implicit tools in tools category (mirror)#217
ChefZander merged 1 commit intoChefZander:masterfrom
The4codeblocks:patch-7

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@The4codeblocks
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@The4codeblocks The4codeblocks commented Feb 2, 2026

@TheEt1234
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@ChefZander you can merge

@SmallJoker
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I do not know whether this idea has yet been brought up, thus I'd like to leave my two cents behind. I would recommend the dev team to use git submodules instead such that it's easy to update mods in bulk. The flipside being that it'll no longer be a simple git clone of the entire repository.

@TheEt1234
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I do not know whether this idea has yet been brought up, thus I'd like to leave my two cents behind. I would recommend the dev team to use git submodules instead such that it's easy to update mods in bulk. The flipside being that it'll no longer be a simple git clone of the entire repository.

sbz already uses submodules for some mods

@corpserot
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to further clarify, unified_inventory used in this game is heavily modified. so it does not really benefit much from making the mod a git submodule.

@ChefZander ChefZander merged commit 85603c2 into ChefZander:master Feb 8, 2026
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Robotic Arm not showing up in the Tools pane

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