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Documentation and basic Pong demo#2

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Documentation and basic Pong demo#2
ercasta wants to merge 20 commits intoCircuitMess:masterfrom
ercasta:master

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@ercasta ercasta commented Jan 31, 2026

A more in-depth guide to coding the ClockStar2, and pong demo.

Note: pong demo in menu screen currently uses icons from the "Level" screen

Copilot AI and others added 20 commits January 31, 2026 07:49
… example

Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
…main README

Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
…ion-docs

Add comprehensive firmware customization documentation with Pong game example
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
…-errors

Fix member initialization order in PongGame constructor
…lude, and ChirpSystem::play syntax

Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
…rder

Fix PongGame compilation errors: initialization order, missing include, and type mismatch
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Co-authored-by: ercasta <1530425+ercasta@users.noreply.github.com>
Fix invisible ball and paddle in pong game by setting LVGL opacity
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