Skip to content

Tell players if any mod actions have been used on them.#624

Open
forkiesassds wants to merge 3 commits intoClassiCube:masterfrom
forkiesassds:patch-1
Open

Tell players if any mod actions have been used on them.#624
forkiesassds wants to merge 3 commits intoClassiCube:masterfrom
forkiesassds:patch-1

Conversation

@forkiesassds
Copy link
Contributor

Not sure if this requires any improvements.

Fixes #616.

@UnknownShadow200
Copy link
Collaborator

  1. Doesn't check for who not being null, so if you try to ban/freeze/mute an offline player, it'll error
  2. In my opinion, this doesn't really address the underlying issue of Warning messages are not visible in level only local chat #616
    It'd be better to change LogAction to something along the lines of PlayerOperations.MessageAction, which changes who gets messaged if the target player is in a localchat level (although the way that is implemented is also still somewhat wrong and needs to be redone)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Warning messages are not visible in level only local chat

2 participants

Comments