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Multicooker can cause segfault trying to cook nonexistent ingredients #84491

@KironaDragryph

Description

@KironaDragryph

Describe the bug

The micro-cooker claims that it can be used to create either pemmican or shelled nuts, even if you have no ingredients to work with. However, attempting to do this will cause a segfault on its first attempt to tick.

Attach save file

Town West.zip

Steps to reproduce

  1. Load the attached save.
  2. Activate the micro-cooker - a, enter, enter, enter, enter
  3. Tap any key that would cause time to pass in any way

Expected behavior

In this case, the options shouldn't be available as I have no ingredients. With ingredients available I hope/assume that it would produce the desired food item.

Screenshots

No response

Versions and configuration

  • OS: Windows
    • OS Version: 10.0.26100.7462 (24H2)
  • Game Version: cdda-experimental-2026-01-05-1221-dirty [64-bit]
  • Graphics Version: Tiles
  • Game Language: System language []
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Portal Storms Ignore NPCs [personal_portal_storms],
    Aftershock: Exoplanet [aftershock_exoplanet]
    ]

Additional context

config.zip

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