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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

fix magazine variant shown in iteminfo astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84512 opened Jan 6, 2026 by GuardianDll Loading…
CMake: apply /bigobj to mapgen.cpp only astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Build Issues regarding different builds and build environments json-styled JSON lint passed, label assigned by github actions
#84511 opened Jan 6, 2026 by alef Loading…
Chacne to find army clips in on_hand_223 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84509 opened Jan 6, 2026 by GuardianDll Loading…
Typo fix astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84508 opened Jan 6, 2026 by GuardianDll Loading…
Move ACT_HAND_CRANK handler to activity_actor astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style json-styled JSON lint passed, label assigned by github actions
#84505 opened Jan 6, 2026 by ShnitzelX2 Loading…
[Magiclysm] Make the Necronomicon a spell book astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#84504 opened Jan 6, 2026 by Standing-Storm Draft
fix typo in xedra evolved effect astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#84503 opened Jan 6, 2026 by Blueflowerss Loading…
Make concrete deconstruction harder, more consistent, and require the correct tools (including 2 new demolition power tools) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84501 opened Jan 6, 2026 by Tektolnes Loading…
Improve ammo_effects stuff astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Info / User Interface Game - player communication, menus, etc. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Aftershock Anything to do with the Aftershock mod Mods: Mind Over Matter Mods: Xedra Evolved Anything to do with Xedra Evolved Monsters Monsters both friendly and unfriendly.
#84499 opened Jan 6, 2026 by GuardianDll Loading…
[Magiclysm/XE] Correct obsoletion astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#84494 opened Jan 6, 2026 by Standing-Storm Loading…
[Magiclysm] The great spell categorization (tier 2) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#84493 opened Jan 6, 2026 by Standing-Storm Draft
Weekly Changelog 2025-12-29 to 2026-01-05 astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#84470 opened Jan 5, 2026 by kevingranade Draft
Benelli M4 as separate shotgun astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Generic Guns Anything to do with Generic Guns [Python] Code made in Python Spawn Creatures, items, vehicles, locations appearing on map
#84464 opened Jan 4, 2026 by GuardianDll Loading…
[DinoMod] Sauropod rework astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#84461 opened Jan 4, 2026 by LyleSY Draft
Hotwire car if it's still hotwireable astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#84457 opened Jan 4, 2026 by GuardianDll Loading…
Reduce the amount of clothing in dressers astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84453 opened Jan 4, 2026 by Uwuewsky Loading…
Crafting GUI filter: by recipe source (book or npc) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions new contributor
#84441 opened Jan 3, 2026 by OriginLive Loading…
Make matches working outside of matchboxes/matchbooks astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#84437 opened Jan 3, 2026 by GuardianDll Loading…
Exodii (nomad) bionic-powered air purifying respirator astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84421 opened Jan 1, 2026 by Tektolnes Loading…
XEDRA field mysteries I, part 2: finish integration with HUB astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84419 opened Jan 1, 2026 by Tektolnes Loading…
New Hub 01 quest tying together Mobile Weather Stations & the giant monster corpse astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#84410 opened Jan 1, 2026 by Tektolnes Loading…
Windows clang20 fix astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84404 opened Dec 31, 2025 by alef Loading…
XEDRA field mystery II: another nether-creature encounter with a (real) DARPA vehicle astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Vehicles Vehicles, parts, mechanics & interactions
#84400 opened Dec 31, 2025 by Tektolnes Loading…
BBTI for 12 gauge, describe the method to derive pellet damage from slug damage, apply to 12 gauge astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Aftershock Anything to do with the Aftershock mod Mods: Generic Guns Anything to do with Generic Guns Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
#84388 opened Dec 30, 2025 by GuardianDll Draft
Remove the ability of blood draw kit to harvest blood from corpses astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#84386 opened Dec 30, 2025 by anoobindisguise Draft
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