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Pull requests: CleverRaven/Cataclysm-DDA

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Pull requests list

[Magiclysm] Reduce frequency of troll zombie, add start date astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. Spawn Creatures, items, vehicles, locations appearing on map
#84529 opened Jan 7, 2026 by Standing-Storm Loading…
Split math_exception_impl constructor in two <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#84528 opened Jan 7, 2026 by alef Loading…
Add nail_box_part item group and update references astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84527 opened Jan 7, 2026 by Vgoloshivskiy Loading…
Bring jackhammer sizes to reality astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84525 opened Jan 7, 2026 by Tektolnes Loading…
Put back drugs and medical tools in E menu astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#84523 opened Jan 7, 2026 by Fris0uman Loading…
2
Fix infinite yarn exploit astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84521 opened Jan 7, 2026 by BalthazarArgall Loading…
[Magiclysm] The great spell categorization (tier 3) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#84514 opened Jan 7, 2026 by Standing-Storm Draft
Typo fix astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84508 opened Jan 6, 2026 by GuardianDll Loading…
[Magiclysm] Make the Necronomicon a spell book astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON Mechanics: Enchantments / Spells Enchantments and spells Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding
#84504 opened Jan 6, 2026 by Standing-Storm Draft
Weekly Changelog 2025-12-29 to 2026-01-05 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#84470 opened Jan 5, 2026 by kevingranade Loading…
[DinoMod] Sauropod rework astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Dinomod Anything to do with the Dinoclysm mod (DinoMod) Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#84461 opened Jan 4, 2026 by LyleSY Draft
Reduce the amount of clothing in dressers astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#84453 opened Jan 4, 2026 by Uwuewsky Loading…
Crafting GUI filter: by recipe source (book or npc) astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions new contributor
#84441 opened Jan 3, 2026 by OriginLive Loading…
Exodii (nomad) bionic-powered air purifying respirator astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84421 opened Jan 1, 2026 by Tektolnes Loading…
XEDRA field mysteries I, part 2: finish integration with HUB astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84419 opened Jan 1, 2026 by Tektolnes Loading…
New Hub 01 quest tying together Mobile Weather Stations & the giant monster corpse astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Missions Quests and missions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#84410 opened Jan 1, 2026 by Tektolnes Loading…
XEDRA field mystery II: another nether-creature encounter with a (real) DARPA vehicle astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Monsters Monsters both friendly and unfriendly. Vehicles Vehicles, parts, mechanics & interactions
#84400 opened Dec 31, 2025 by Tektolnes Loading…
BBTI for 12 gauge, describe the method to derive pellet damage from slug damage, apply to 12 gauge astyled astyled PR, label is assigned by github actions <Documentation> Design documents, internal info, guides and help. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Aftershock Anything to do with the Aftershock mod Mods: Generic Guns Anything to do with Generic Guns Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
#84388 opened Dec 30, 2025 by GuardianDll Draft
Remove the ability of blood draw kit to harvest blood from corpses astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#84386 opened Dec 30, 2025 by anoobindisguise Draft
give hatchbacks a hatchback astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84377 opened Dec 30, 2025 by Tektolnes Loading…
Move medical menu to imgui? maybe? potentially? send help astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#84369 opened Dec 29, 2025 by GuardianDll Draft
A chance to find a dead exodii member in the Highlands dimension. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) EOC: Effects On Condition Anything concerning Effects On Condition Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Spawn Creatures, items, vehicles, locations appearing on map
#84338 opened Dec 27, 2025 by Daved27hundred Draft
1 of 4 tasks
Can this glass stop bullets? No. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84336 opened Dec 27, 2025 by Maleclypse Loading…
Bionic fueling can be noisy astyled astyled PR, label is assigned by github actions Bionics CBM (Compact Bionic Modules) EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#84335 opened Dec 27, 2025 by Maleclypse Loading…
Use fmt instead of string_formatter astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Bionics CBM (Compact Bionic Modules) [C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Game: Achievements / Conducts / Scores Player goals and how they are tracked. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Limbs Limbs, mutable limbs, and code related to them. Missions Quests and missions Monsters Monsters both friendly and unfriendly. Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Translation I18n Vehicles Vehicles, parts, mechanics & interactions
#84332 opened Dec 27, 2025 by akrieger Loading…
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