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Added animation selection and preview support to scripting window
Added counts of AIRepairable and non-AIRepairable buildings to house statistics
Cell info display no longer captures input
SuperWeapon selection for trigger events and actions now uses a selection window instead of a context menu (Credits: Starkku, Rampastring)
Script actions can now optionally be configured to use a window for preset selection, particularly useful for Phobos script actions that have a large number of preset parameter values (Credits: Starkku, Rampastring)
Fixed a bug where the "Enter" key did not work in object selection windows if you had clicked on the object list or the window background panel before pressing Enter
Fixed an edge case where the search bar was not active by default in object selection windows opened from pop-up selector controls
Fixed a bug where right-click scrolling remembered its scrolling position when the cursor was moved over UI elements while scrolling, sometimes causing the camera to get sent into a corner of the map at extremely high speed when the cursor exited the UI element
Fixed a bug where house statistics were not refreshed when the houses window was opened
(YR/Phobos) Fixed trigger event ID validation relying on amount of event types instead of checking for IDs (Credits: Starkku, Rampastring)