v1.7.3
Maintenance release.
- Added search box and sort button to AITriggers window (Credits: Shush)
- (TS+DTA) Added support for Adjust House Modifier trigger action (Credits: Rampastring)
- The "Activate Assign Area Guard Cursor Action" script has been replaced with a generic version that supports selecting the mission to assign, supports brush sizes, and supports undo/redo (Credits: Rampastring)
- Programmers: you can use the new script as a reference on how to spawn custom INItializableWindow user interfaces, cursor actions and mutations from scripts
- Trigger names are now appended after tag names in Tag selection window if tag name is different from WAE's auto-generated tag name (for example, in stock Westwood missions) (Credits: Shush)
- You can now place waypoints without opening the "Select waypoint number" window if you hold Shift while clicking on a cell with the waypoint placement tool active (Credits: Shush)
- Fixed a bug where the info panel in object selection windows could overflow past the bottom edge of the screen (Credits: Rampastring)
- Fixed a bug where moving base nodes did not work (Credits: Rampastring)
- Fixed a crash on viewing trigger references when map contains a trigger action type that is unknown to WAE (Credits: Rampastring)
- (RA2/YR) Fixed a bug where cloned Countries of cloned Houses were assigned an incorrect index (Credits: Rampastring)
- Fixed a bug where "Go To Target" was sometimes visible in the trigger editor window when the selected trigger action had no parameters (Credits: Shush)
- (In case there is still an edge case) Fixed a crash when clicking "Go To Target" when having no trigger action parameter selected (Credits: Rampastring)