LuaCSharp wrapped as a Unity package, installable with Unity PackageManager instead of NuGetForUnity.
I just don't like having NuGet installed into my projects. ;)
- Open Package Manager
- Choose Install package from Git URL...
- Enter this URL:
https://github.com/CodeSmile-0000011110110111/de.codesmile.luacsharp
Beats NuGet every time when you know what you want!
I intend to add a few "quality of service" changes. This is what's different compared to the NuGet package:
- Version 0.5-dev already available (consider it preview, use the '0.4.2' tag if you want the latest official version)
- 0.5 provides a significant speed bump when calling Lua functions from C#.
- Both Debug and Release DLLs are included. Debug DLL is automatically used when making a "Development Build" ie when the
DEBUG
symbol is defined. - PDB files included for debugging sessions
- Folder structure changed to adhere to Unity's package structure
My goal is to use Lua in Unity for everything.
Call me crazy - I call it Luny! :D
For the retro feelings, I also provide packages of the other two Unity Lua frameworks: