Release 0.8.0
What's Changed
- Added new PresenterDelayerBase, AnimationDelayer and TimeDelayer to support presenters that open/close with a delay
- Added new DelayUiPresenter to interact with PresenterDelayerBase implementations and allow presenters to open/close with a delay
- Improved performance of UiService
*Changed:
- Removed AnimatedUiPresenter. Use the new DelayUiPresenter with one of the PresenterDelayerBase implementations
- Removed UiCloseActivePresenter and UiCloseActivePresenterData. Use the new DelayUiPresenter with one of the PresenterDelayerBase implementations
- Removed the dependency of UiPresenter from Canvas. Allowing different structures of UI Unity project hierarchy to work with the UiService
- Removed all Get and Has methods from IUiService. Replaced with IReadOnlyDictionaries for all the collections being requested from the service
- Changed all OpenUi methods to be async. This guarantees the expected behaviour that will always load the Ui first before opening
- Changed all CloseUi methods to be synchronous. Closing an Ui will now always be atomic. To get the close delay, you can request directly from the DelayUiPresenter
- Changed IUiAssetLoader to unify the prefab instantiation into a single call. This simplefies the method so the caller doesn't have to worry about synchronous or async behaviour
- Changed the UiConfig to know contain the information of the UiPresenter if is loaded sync or async
Full Changelog: 0.7.2...0.8.0