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60 changes: 60 additions & 0 deletions .github/workflows/publish.yml
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name: publish Borderless Gaming


on:
push:
tags:
- "*.*.*"

jobs:
publish:
name: Publish Release
runs-on: windows-latest

steps:
- name: Checkout code
uses: actions/checkout@v2
with:
fetch-depth: 0

- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: "8.0.x" # SDK Version to use; x will use the latest version of the 7.0 channel
include-prerelease: true

- name: Install bebopc
shell: pwsh
run: $version = '2.7.4'; $script = irm "https://bebop.sh"; & ([scriptblock]::Create($script)) -bebopcVersion $version

- name: Build release
shell: pwsh
run: ./scripts/build-release.ps1

- name: Upload artifact
uses: actions/upload-artifact@v3
with:
name: installer
path: ./Installers/BorderlessGaming${{ env.RELEASE_VERSION }}_admin_setup.exe

- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref }}
release_name: Borderless Gaming ${{ github.ref }}
draft: false
prerelease: false

- name: Upload installer
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./Installers/BorderlessGaming${{ env.RELEASE_VERSION }}_admin_setup.exe
asset_name: installer-win64.exe
asset_content_type: application/octet-stream

26 changes: 26 additions & 0 deletions .vscode/launch.json
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{
"version": "0.2.0",
"configurations": [
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/BorderlessGaming/bin/Debug/net8.0-windows/win-x64/BorderlessGaming.dll",
"args": [],
"cwd": "${workspaceFolder}/BorderlessGaming",
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach"
}
]
}
41 changes: 41 additions & 0 deletions .vscode/tasks.json
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{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/BorderlessGaming/BorderlessGaming.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/BorderlessGaming/BorderlessGaming.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"--project",
"${workspaceFolder}/BorderlessGaming/BorderlessGaming.csproj"
],
"problemMatcher": "$msCompile"
}
]
}
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131 changes: 0 additions & 131 deletions BorderlessGaming.Logic/BorderlessGaming.Logic.csproj

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52 changes: 0 additions & 52 deletions BorderlessGaming.Logic/Models/AppSettings.cs

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