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fix: corrige animacao idle leste #7
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Guia do Revisor por SourceryEste pull request corrige a animação de idle quando o jogador está virado para leste, adicionando um parâmetro booleano à função PlayAnimation. Este parâmetro é usado para virar o sprite horizontalmente quando o jogador está virado para leste. Diagrama de sequência para animação de idle do jogador na direção lestesequenceDiagram
participant Player
participant AnimatedSprite
Player->>Player: PlayIdleAnimation()
alt animation is already idle
Player-->>Player: return
end
alt _currentDirection == Direction.East
Player->>AnimatedSprite: PlayAnimation(idleAnimation, true)
else other direction
Player->>AnimatedSprite: PlayAnimation(idleAnimation, false)
end
Player->>AnimatedSprite: Set SpeedScale to 1.0
Diagrama de estado para tratamento de direção do sprite do jogadorstateDiagram-v2
[*] --> Idle
Idle --> IdleEast: Face East
Idle --> IdleOther: Face Other Direction
IdleEast: Sprite Flipped Horizontally
IdleOther: Normal Sprite
IdleEast --> Idle
IdleOther --> Idle
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Original review guide in EnglishReviewer's Guide by SourceryThis pull request fixes the idle animation when the player is facing east by adding a boolean parameter to the PlayAnimation function. This parameter is used to flip the sprite horizontally when the player is facing east. Sequence diagram for player idle animation with east directionsequenceDiagram
participant Player
participant AnimatedSprite
Player->>Player: PlayIdleAnimation()
alt animation is already idle
Player-->>Player: return
end
alt _currentDirection == Direction.East
Player->>AnimatedSprite: PlayAnimation(idleAnimation, true)
else other direction
Player->>AnimatedSprite: PlayAnimation(idleAnimation, false)
end
Player->>AnimatedSprite: Set SpeedScale to 1.0
State diagram for player sprite direction handlingstateDiagram-v2
[*] --> Idle
Idle --> IdleEast: Face East
Idle --> IdleOther: Face Other Direction
IdleEast: Sprite Flipped Horizontally
IdleOther: Normal Sprite
IdleEast --> Idle
IdleOther --> Idle
File-Level Changes
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Olá @patrickreisx - Revisei suas alterações - aqui estão alguns comentários:
Comentários Gerais:
- Por favor, use inglês para mensagens de commit seguindo o formato de commit convencional. Sugestão: 'fix: correct east-facing idle animation'
- Considere adicionar um comentário explicando por que as animações de face leste requerem tratamento especial
Aqui está o que analisei durante a revisão
- 🟢 Questões Gerais: tudo parece bom
- 🟢 Segurança: tudo parece bom
- 🟢 Testes: tudo parece bom
- 🟢 Complexidade: tudo parece bom
- 🟢 Documentação: tudo parece bom
Sourcery é gratuito para código aberto - se você gostou de nossas revisões, considere compartilhá-las ✨
Original comment in English
Hey @patrickreisx - I've reviewed your changes - here's some feedback:
Overall Comments:
- Please use English for commit messages following the conventional commit format. Suggested: 'fix: correct east-facing idle animation'
- Consider adding a comment explaining why east-facing animations require special handling
Here's what I looked at during the review
- 🟢 General issues: all looks good
- 🟢 Security: all looks good
- 🟢 Testing: all looks good
- 🟢 Complexity: all looks good
- 🟢 Documentation: all looks good
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
Summary by Sourcery
Correções de Bugs:
Original summary in English
Summary by Sourcery
Bug Fixes: