v2.44.7
Bug Fixes
- inventory/server: prevent ammo from creating invalid metadata when removed from weapons (#39) #39 (mikigoalie)
- inv/client: trunk access if entity is exploded (#46) #46 (mikigoalie)
- client/inventory: corrected arg (#48) #48 (mikigoalie)
- server: missing invtype check (#53) #53 (Maximus7474)
Code Refactoring
- client/blur: put blur into modules & possible race condition fix (#38) #38 (mikigoalie)