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Copy file name to clipboardExpand all lines: shaders/lang/en_US.lang
+97-26Lines changed: 97 additions & 26 deletions
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@@ -24,14 +24,33 @@ screen.PERFORMANCE_SETTINGS.comment=Settings that directly relate to the perform
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screen.PREFERENCE_SETTINGS=Preference Settings
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screen.PREFERENCE_SETTINGS.comment=Settings that are optional, and not changed by the different shader profiles.
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screen.SKY_SETTINGS=Sky
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screen.SKY_SETTINGS.comment=Settings that relate to the sky.
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screen.CLOUD_SETTINGS=Clouds
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screen.CLOUD_SETTINGS.comment=Settings that relate to the clouds.
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screen.CAMERA_SETTINGS=Camera
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screen.CAMERA_SETTINGS.comment=Settings that determine how the final image is tweaked.
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screen.IPBR_SETTINGS=IntegratedPBR
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screen.IPBR_SETTINGS.comment=Settings that are related to the features of IntegratedPBR.
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screen.ATMOSPHERE_SETTINGS=Atmosphere
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screen.ATMOSPHERE_SETTINGS.comment=Settings that relate to the atmosphere.
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screen.CLOUD_SETTINGS=Clouds
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screen.CLOUD_SETTINGS.comment=Settings that relate to the clouds.
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screen.CAMERA_SETTINGS=Camera
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screen.CAMERA_SETTINGS.comment=Settings that relate to the view/camera.
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screen.TONEMAP_SETTINGS=Color Balance
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screen.TONEMAP_SETTINGS.comment=Settings that determine the color balance of the visuals.
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screen.MATERIAL_SETTINGS=Materials
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screen.MATERIAL_SETTINGS.comment=Settings that are related to the materials of Minecraft.
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screen.IPBR_SETTINGS=IntegratedPBR
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screen.IPBR_SETTINGS.comment=Settings that are related to the features of IntegratedPBR.
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screen.LIGHTING_SETTINGS=Lighting
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screen.LIGHTING_SETTINGS.comment=Settings that are related to lighting.
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screen.WAVING_SETTINGS=Waving Blocks
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screen.WAVING_SETTINGS.comment=Settings that are about waving blocks.
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screen.OTHER_SETTINGS=Other
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screen.OTHER_SETTINGS.comment=Settings that don't fit into any other category.
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#Settings
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option.RP_MODE=RP Support
@@ -48,12 +67,12 @@ value.CLOUD_QUALITY.1=§eLow
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value.CLOUD_QUALITY.0=§cOFF
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option.WATER_QUALITY=Water Quality
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option.WATER_QUALITY.comment=Adjusts the visual quality of water. §aMedium§r: Default. §eLow§r: Disables edge foaming, no fancy alpha and no varying color intensity over Medium.
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option.WATER_QUALITY.comment=Adjusts the visual quality of water. §aMedium§r: Default. §eLow§r: No edge foaming, no fancy alpha, no varying color intensity, and no surface shadows over Medium.
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value.WATER_QUALITY.2=§aMedium
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value.WATER_QUALITY.1=§eLow
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option.REFLECTION_QUALITY=Reflection Quality
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option.REFLECTION_QUALITY.comment=Adjusts the visual quality of reflections. §bHigh§r: Material-tailored reflections on all blocks (RP Support option must be set to Integrated PBR+). §aMedium§r: Reflections on water and translucents. §cOFF§r: No reflections.
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option.REFLECTION_QUALITY.comment=Adjusts the visual quality of reflections. §bHigh§r: Material-based reflections on all blocks (RP Support option must be set to anything but Basic.). §aMedium§r: Reflections on water and translucents. §cOFF§r: No reflections.
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value.REFLECTION_QUALITY.3=§bHigh
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value.REFLECTION_QUALITY.2=§aMedium
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value.REFLECTION_QUALITY.0=§cOFF
@@ -150,9 +169,9 @@ option.T_VIBRANCE=Vibrance
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option.T_VIBRANCE.comment=Adjusts the colorfulness of the image, but already colorful pixels are less affected.
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option.WATER_STYLE=Water Style
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option.WATER_STYLE.comment=Determines the style of water. §c[-]§r Setting this to "Realistic-ish" can severely impact performance.
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option.WATER_STYLE.comment=Determines the style of water. §c[-]§r Water waves can severely impact performance.
option.FXAA.comment=Enables Fast Approximate Anti-Aliasing, which is basically an effect that produces smoother image.
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option.FXAA=Anti-Aliasing
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option.FXAA.comment=Enables Fast Approximate Anti-Aliasing (FXAA), which is basically an effect that produces smoother image. §e[*]§r Disabling this option won't disable lite Temporal Anti Aliasing (TAA), because lite TAA is required for a lot of effects to perform good.
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value.FXAA.true=§aON
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value.FXAA.false=§aOFF
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option.MOTION_BLURRING=Motion Blur
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option.MOTION_BLURRING.comment=Applies blur to the image when moving the camera.
option.MOTION_BLURRING_STRENGTH.comment=Adjusts the intensity of motion blur.
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option.FANCY_GLASS=Improved Glass
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option.FANCY_GLASS.comment=Improves the regular glass by adding a translucent layer to it. §c[-]§r Currently causes blending problems on Iris because of a Sodium bug. §e[*]§r RP Support option must be set to Integrated PBR+.
option.MINIMUM_LIGHT_MODE.comment=Improves visibility in closed areas by adding some lighting. §e[*]§r "Vanilla Brightness" option mean the cave lighting will be determined by the "Brightness" slider in Video Settings.
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option.MINIMUM_LIGHT_MODE.comment=Improves visibility in closed areas by adding some lighting. §e[*]§r "Vanilla Brightness" option mean the cave lighting will be determined by the "Brightness" slider in Video Settings. §e[*]§r Also affects most places that don't have skylight.
option.EMISSIVE_REDSTONE_BLOCK.comment=Adds emission to the Redstone Block. §e[*]§r RP Support option must be set to Integrated PBR+.
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value.EMISSIVE_REDSTONE_BLOCK.true=§aON
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value.EMISSIVE_REDSTONE_BLOCK.false=§aOFF
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option.GENERATED_WATER_NORMALS=Generated Normals on Water
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option.GENERATED_WATER_NORMALS.comment=Allows Generated Normals to appear on water. §e[*]§r RP Support option must be set to Integrated PBR+. §e[*]§r Generated Normals option must be enabled.
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value.GENERATED_WATER_NORMALS.true=§aON
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value.GENERATED_WATER_NORMALS.false=§aOFF
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option.HELD_LIGHTING=Dynamic Handheld Lighting
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option.HELD_LIGHTING.comment=Allows handheld light sources to cast light onto the scene.
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value.HELD_LIGHTING.true=§aON
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value.HELD_LIGHTING.false=§aOFF
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option.WAVING_BLOCKS=Waving Blocks
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option.WAVING_BLOCKS.comment=Adds movement to some blocks to simulate wind.
option.HELD_LIGHTING_MODE.comment=Allows handheld light sources to cast light onto the scene.
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value.HELD_LIGHTING_MODE.0=§aOFF
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value.HELD_LIGHTING_MODE.1=§aSubtle
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value.HELD_LIGHTING_MODE.2=§aNormal
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option.BLOCKLIGHT_COLOR_MODE=Blocklight Color
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option.BLOCKLIGHT_COLOR_MODE.comment=Determines the color of the light cast from light sources.
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value.BLOCKLIGHT_COLOR_MODE.9=§aCold
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value.BLOCKLIGHT_COLOR_MODE.10=§aNatural
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value.BLOCKLIGHT_COLOR_MODE.11=§aWarm
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option.NO_WAVING_INDOORS=No Waving in Closed Areas
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option.NO_WAVING_INDOORS.comment=Prevents blocks from waving in closed areas using skylight. §c[-]§r Can cause slight problems with some resource pack models.
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value.NO_WAVING_INDOORS.true=§aON
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value.NO_WAVING_INDOORS.false=§aOFF
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option.WAVING_FOLIAGE=Waving Foliage
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option.WAVING_FOLIAGE.comment=Adds movement to foliage to simulate wind.
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value.WAVING_FOLIAGE.true=§aON
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value.WAVING_FOLIAGE.false=§aOFF
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option.WAVING_LEAVES=Waving Leaves
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option.WAVING_LEAVES.comment=Adds movement to leaves to simulate wind.
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value.WAVING_LEAVES.true=§aON
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value.WAVING_LEAVES.false=§aOFF
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option.WORLD_OUTLINE=Outlined World
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option.WORLD_OUTLINE.comment=Adds outlines around blocks.
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value.WORLD_OUTLINE.true=§bON
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value.WORLD_OUTLINE.false=§aOFF
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value.WORLD_OUTLINE.false=§aOFF
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option.RAIN_PUDDLES=Rain Puddles
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option.RAIN_PUDDLES.comment=Adds water puddles to the terrain during rain. §e[*]§r RP Support option must be set to anything but Basic.
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