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Development roadmap

ComputerNerd edited this page Jul 30, 2014 · 11 revisions

Retro Graphics Toolkit is not by any means complete. Generally speaking programs are never "complete" instead more and more features are added. Retro Graphics Toolkit is no exception to this rule. Here are some plans for future versions of Retro Graphics Toolkit. Don't ask when I will do it, if you want to be sure when the feature is complete submit a pull request or a patch.

Here is some features that may appear in later releases of Retro Graphics Toolkit.
* Level editing * Animations * More dithering algorithms * More color quantization algorithms. * More chunk formats. * More game consoles supported * Better sprite support where for example multiple sprites can be grouped on one screen to create a large object and the pixel offsets stored into a file.
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