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Development roadmap
ComputerNerd edited this page Jul 9, 2015
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Goals for Retro Graphics Toolkit are separated by short term goals and long term goals.
Short term goals relate to refining what already exist in Retro Graphics Toolkit.
Long term goals relate to new features.
- Finish TMS9918 support.
- Add more functions to the Lua bindings.
- Make sure everything can be undone.
- Animations.
- More dithering algorithms
- More color quantization algorithms.
- More chunk formats.
- More sprite formats.
- More game consoles supported.
- Adding a new game console via Lua scripting.
- More example code for all game consoles.