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Tilemap actions menu
ComputerNerd edited this page Dec 22, 2014
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This menu contains actions that pertain to the plane map/blocks.
- Remove tile from tilemap
- This is usually paired with a tile delete. What this does if for example you enter 1 all tiles greater than will be subtracted by one.
- Toggle TrueColor Viewing (defaults to off)
- Shows truecolor tiles instead of regular tiles
- Pick Tile row based on delta
- Tries to pick the best row for all tile on the tilemap by trying to dither to all rows and seeing which one results in less error.
- Auto determine if use shadow highlight
- Specific to the sega genesis allows Retro Graphics Toolkit to decided if the tile should be normal or shadowed useful for the sega genesis's shadow highlight mode.
- Dither tilemap as image
- Converts the tilemap to an image, dithers it and converts it back to tiles. Much better quality than just doing each tile one by one.
- File tile map with selection including attributes
- Will erase everything on the tilemap and replace it with what you have selected as in radio boxes and check boxes in the plane editor.
- Fix out of range tiles (replace with current attributes in plane editor)
- If something on the tilemap refers to a non existent tile you can use this to replace it.