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Releases: Cpasjuste/pemu

pEMU 7.1

30 Dec 15:11
a11e07a

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pEMU 7.0

29 Dec 11:30
9c1f6a3

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Main changes

Notes

  • windows, vita and ps4 platforms were not fully tested

Notes (pfbneo)

  • Since version 7.0, "gamelist.xml" files are not included anymore in the binaries. The "gamelist.xml" file provide information about each game (name, genre, release date, if the game is a clone, etc...). If you do not provide your own "gamelist.xml" in each pfbneo rom folder, you will miss some information. If you do not have them, they can be created with a tool like Skraper (or my own command line one sscrap). Else you can download them from the repository history and put them in the corresponding rom folder (and rename them to "gamelist.xml").

Know bugs

  • The roms are not correctly detected on first app launch, please launch the app a second time to see your roms...

Greetings

Thanks to @R-YaTian and @geonux for the contributions.

pEMU 6.7

11 Sep 13:25
95ef64d

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  • common: cleanup media loading code
  • common: add unknown files even if it doesn't exist in gamelist.xml
  • common: change menus items position
  • common: fix games paths starting with ./
  • common: fix medias paths with recalbox gamelist.xml format
  • common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
  • common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
  • ui: better handling of auto screen resolution
  • ui: add font scaling option
  • ui: add aspect ratio option
  • ui: do not show extensions in rom list
  • skins: fix start and select buttons size
  • skins: fix option menu title position
  • skins: remove big skin (font scaling and aspect ratio options should be enough now)
  • skins: add config.cfg.override and config.cfg.override.43 support
  • skins: allow/fix skin override from data directory
  • pnes: bump nestopia to 1.52.0
  • pnes: fix data paths (nestopia saves, etc...)
  • pfbneo: bump fbneo to latest git revision
  • pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
  • pgen: fix vita audio crackling (fps drops)
  • psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
  • vita, 3ds, windows: fix compilation
  • vita: enable cps3 driver back (OPTION_LIGHT)
  • vita: fix app version in sfo creation
  • switch(pnes): invert A/B buttons by default
  • switch: force 720p resolution

pEMU 6.6

30 Aug 12:54
b880179

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pEMU 6.5

20 May 07:48

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pEMU 6.4

11 May 12:27

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pEMU 6.3

09 May 14:31

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pEMU 6.2

08 May 20:18

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pEMU 6.1

06 May 11:59

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pEMU 6.1

Notes

  • report bugs here
  • if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.

Changelog

pEMU 6.0

05 May 11:38

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pEMU 6.0

Notes

  • report bugs here
  • if coming from a version less than 6.0, you will need to delete all the "gamelist" xml files from the emulators data folders (and delete the "skins" folder too). The "gamelist" xml files format changed from this version, and they are now embedded in the platforms "romfs" (vpk, pkg, nro..). If they are found in the data folder then they will override the ones in "romfs", which is not what we want.

Changelog

  • common: add new emulator (pgen: genesis-plus-gx port)
  • common: update gamelists
  • common: fix preview images and videos links
  • ui: only show know files extensions in rom list
  • ui: fix favorites preview images and videos
  • input: add rotation support back (wip)
  • skins: enable font filtering back, remove big_preview skin
  • skins: add "config.cfg.override" file support for skin overriding
  • skins: code and data cleanup
  • skins: improve scaling
  • psnes: fix crackling audio in some games (zelda, ff6...)
  • vita: remove slow pvr support (fix framerate on a lot of games)
  • vita: fix input rotation (wip)
  • switch: refactor inputs (use sdl2 gamecontroller and new sdl2 automatic single joycons handling)
  • switch: update buttons gfx
  • windows: fix compilation, code improvements
  • android: add android support (wip)
  • and more...