Cyramix/openwonderland-mtgame
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This is the MTGame (Multi-threaded game) platform. This system depends
upon a number of other systems. You must have the runtime components of
the other systems to successfully build MTGame. Those componets are as
follows:
- A modified version of the Java Monkey Engine 2.0 platform.
The svn branch with all the nessesary changes for this system
can be found at:
http://jmonkeyengine.googlecode.com/svn/branches/2.0.x-wonderland
- JBullet is a physics and collision system. While it's use in the
system is optional, the runtime is needed to successfully build
MTGame. It can be found at http://jbullet.advel.cz/
- JOGL is the official Java bindings for OpenGL. It can be downloaded
at jogl.dev.java.net.
- javolution is a set of fast utilities that the system uses. It can
be downloaded from http://javolution.org/
Once these two systems are available, the system should build and run fine.