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Make all DLC free and playable in a Certain Rhythm Game.

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Just As Planned

Make all DLC free and playable in a Certain Rhythm Game. Lightning fast Rust rewrite of https://github.com/Failzuma/JustAsPlanned (yes, 95% is vibecoded, I'm sorry, just wanted to see if Gemini 3.0 could make it faster, and well, it did, soI just didn't want to rewrite something AI did perfectly fine :P)

How to use?

  1. Download just_as_planned (Linux), or just_as_planned.exe (Windows) from releases
  2. Put original GameAssembly.dll to the same directory as just_as_planned (Linux) or just_as_planned.exe (Windows) (Take the original GameAssembly.dll from Muse Dash directory)
  3. Then run ./just_as_planned on Linux, or just double-click just_as_planned.exe on Windows
  4. Wait 1-2 seconds until it generated GameAssembly_patched.dll
  5. Put GameAssembly_patched.dll to your Muse Dash directory and rename it to GameAssembly.dll

also please star me and author of original thing, thanks :)

Building

I'm using Linux (NixOS btw), so I don't know how to build on Windows, probably just run cargo build --release? Idk.

From Linux to Linux: cargo build --release, then just look for just_as_planned in target/release From Linux to Windows: cargo install cargo-xwin; rustup target add x86_64-pc-windows-msvc; cargo xwin build --release --target x86_64-pc-windows-msvc, then just look for just_as_planned.exe in target/x86_64-pc-windows-msvc/release/just_as_planned.exe

To do

  1. Nix flake
  2. Patching macOS version of the game

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Make all DLC free and playable in a Certain Rhythm Game.

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