You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+9Lines changed: 9 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -15,6 +15,10 @@ With respect to the integrated Blender method, based on triangle search in the p
15
15
16
16
## Usage
17
17
18
+
A short video tutorial can be found here: https://www.youtube.com/watch?v=DAWjtayuwE0
19
+
20
+
<iframewidth="560"height="315"src="https://www.youtube.com/embed/DAWjtayuwE0?si=nSwuMS8v8zu-X0-C"title="YouTube video player"frameborder="0"allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share"allowfullscreen></iframe>
21
+
18
22
19
23
Transferring a ShapeKey from a Source to a Destination object works if both have active UV layers able to show the same texture correctly.
20
24
@@ -141,6 +145,11 @@ If the operator parameter `save_debug_images` is set to True, three images will
141
145
142
146
## Credits and Links
143
147
148
+
* The project has been developed at the [Affective Computing group](https://affective.dfki.de) of the [German Research Center for Artificial Intelligence (DFKI)](https://www.dfki.de/)
149
+
* The development was funded by the following research projects:
*[BIGEKO](https://www.interaktive-technologien.de/projekte/bigeko) (BMBF, grant number 16SV9093)
152
+
144
153
* The `delaunay` module for triangularization is distributed under the MIT license (see `LICENSE-delaunay.txt`) and was originally retreieved from <https://github.com/mkirc/delaunay>. Many thanks to [mkirc](https://github.com/mkirc) for the bug fixes!
145
154
* Triangle filling routines were inspired by this page: <http://www.sunshine2k.de/coding/java/TriangleRasterization/TriangleRasterization.html>
0 commit comments