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@diaza diaza commented Nov 7, 2025

Since we merged fsd_cosmic_sim into develop in larnd-sim, should we do the same here?

cuddandr and others added 12 commits March 19, 2025 09:27
Remove the waveform deconvolution step for now as the FSD specific
inputs are not available.

Fix a typo in the channel map in `LightEventGeneratorMC.yaml`

Change a few remaining 2x2 values to FSD values (e.g. nchantpc)
Addresses build issues with recent versions of numpy and cython
Original channel map modified based on examining event displays to
achieve something that visually looked okay.

This may be incorrect and need further tweaks, or there is some other
place that needs to be corrected to use the original uploaded map.

Additional corrections to FSD light yamls.
Accepted code/changes in develop for merge conflicts.
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cuddandr commented Nov 7, 2025

Yes, we should. This was previously held up by some merge conflicts the last time I looked at it. I pulled develop into fsd_cosmic_sim, and had not got around to going back the other way since I am a little afraid of somehow overwriting some configs with old values given the previous conflicts.

diaza and others added 3 commits November 10, 2025 23:36
Add the updated gain and voltages based on data conditions for the FSD
in CalibHitBuilderMC.yaml
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5 participants