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re-add both armories after respawn
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source/INIT.sqf

Lines changed: 6 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -184,7 +184,12 @@ if (isMultiplayer) then {
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if (_revive_activated == 1) then {execVM "duws_revive\reviveInit.sqf"};
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PlayerKilledEH = player addEventHandler ["killed", {commandpointsblu1 = commandpointsblu1 - DUWSMP_CP_death_cost; publicVariable "commandpointsblu1"}];
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"support_specialized_training_available" addPublicVariableEventHandler {lbSetColor [2103, 11, [0, 1, 0, 1]];};
187-
"support_armory_available" addPublicVariableEventHandler {hq_blu1 addaction ["<t color='#ff1111'>Armory</t>","VAS\open.sqf", "", 0, true, true, "", "_this == player"];lbSetColor [2103, 5, [0, 1, 0, 1]];};
187+
"support_armory_available" addPublicVariableEventHandler {
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hq_blu1 addaction ["<t color='#ff0066'>Armory 1 (VAS)</t>","VAS\open.sqf", "", 0, true, true, "", "_this == player"];
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hq_blu1 addaction ["<t color='#ff0066'>Armory 2 (VA)</t>","bisArsenal.sqf", "", 0, true, true, "", "_this == player"];
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{ _x addaction ["<t color='#ff0066'>Armory 1 (VAS)</t>","VAS\open.sqf", "", 0, true, true, "", "_this == player"];
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_x addaction ["<t color='#ff0066'>Armory 2 (VA)</t>","bisArsenal.sqf", "", 0, true, true, "", "_this == player"]; } forEach (Array_of_FOBS);
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lbSetColor [2103, 5, [0, 1, 0, 1]];};
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"commandpointsblu1" addPublicVariableEventHandler {ctrlSetText [1000, format["%1",commandpointsblu1]];}; // change the shown CP for request dialog
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190195
// each time there is a new FOB

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