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CrossWorld Tanks

Take Control of the Tank and make your way through the battefields.

  • Design Patterns have been used to make the project scalable.

  • MVC is used for Tanks and Bullets.

  • Singleton Pattern for Organizing Service Classes.

  • Observer Pattern for the achievement System.

  • State Design Pattern for different States of Enemy Tanks.

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Training project using Unity's Battle Tank base artwork

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  • C# 52.6%
  • HLSL 26.0%
  • ShaderLab 21.4%