TNetSdk is a in-house networking solution for C#/Unity, made by Triniti Interactive.
It was used for the most games in the Call Of Mini series.
Sadly, backend nor the sdk was never released, and we were forced to recreate it.
Due to technical issues, you are required to select the game trough the start arguments, because some games use different version of the Sdk that has its own requirements for the backend.
To see the argument patern, launch the server.