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Render Scale
Vladislav Kantaev edited this page Oct 25, 2023
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1 revision
Toon RP pipeline asset allows making the internal render resolution different from that of the target display.
The following options are available:
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Render Scale: scales width and height; -
Max Render Texture WidthandMax Render Texture Height: specifies maximum width and height respectively (0 means no limit); -
Render Texture Filter Mode: for better picture quality,Bilinearshould be used. However, if you want to achieve pixel art-like visuals,Pointis a better choice.
Getting Started
Platform Support
Lighting and Shadows
- Global Ramp
- Shadows
- Variance Shadow Maps (VSM)
- Soft Shadows
- Additional Lights
- Additional Light Shadows
- Tiled Lighting (Forward+)
- Blob Shadows
- Fake Additional Lights
- Baked Lighting
Render Quality
Miscellaneous
Post-Processing
- Post-Processing Stack
- Bloom
- Inverted Hull Outline
- Screen-Space Outline
- SSAO
- Motion Blur
- Sharpen
- Light Scattering
Making Custom Shaders
Debugging