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Pull requests: Despair-Games/poketernity
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dev: add and implement Changes designed to improve the development process
lint/nursery/noNestedPromises
Development
#1422
opened Feb 17, 2026 by
DayKev
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5 tasks done
fix: terrain now boosts move power instead of attack damage
Battle
For anything involving the battle engine (such as Terastallization, damage calcs, etc)
Move
For move implementations/interactions
P2
MINOR. Incorrect behavior but is not game breaking.
#1420
opened Jan 26, 2026 by
DayKev
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6 tasks done
refactor: convert For refactoring code
AbAttr#apply to use object params
Refactor
#1419
opened Jan 22, 2026 by
DayKev
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7 tasks done
fix(ability): Color Change will now activate in the correct situations
Ability
For ability implementations/interactions
P2
MINOR. Incorrect behavior but is not game breaking.
github: optimize lint and test workflows
GitHub
Related to GitHub (ie: PR or issue templates, workflows, etc)
#1417
opened Jan 16, 2026 by
DayKev
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4 tasks done
dev: reconfigure Typedoc and adjust Pages workflow
Dependencies
Pull requests that update a dependency file
Development
Changes designed to improve the development process
Documentation
Improvements or additions to documentation
GitHub
Related to GitHub (ie: PR or issue templates, workflows, etc)
#1416
opened Jan 16, 2026 by
DayKev
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5 tasks done
github: update PR title linting script and workflow
GitHub
Related to GitHub (ie: PR or issue templates, workflows, etc)
#1415
opened Jan 15, 2026 by
DayKev
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6 tasks done
fix(move): Magnitude power values and thresholds set to correct values
Move
For move implementations/interactions
P2
MINOR. Incorrect behavior but is not game breaking.
#1413
opened Jan 14, 2026 by
DayKev
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6 tasks done
ai-rework: Add Matchup Score modifiers
Addendum
For building off another branch
AI
Affects the Enemy Pokemon and/or Trainer AI
#1365
opened Sep 16, 2025 by
innerthunder
•
Draft
9 tasks
fix: Fix more memory leaks caused by Pokemon objects
P1
MAJOR. Softlocking or crashing the game.
Refactor
For refactoring code
#1354
opened Sep 10, 2025 by
MokaStitcher
•
Draft
4 of 14 tasks
refactor: use Phaser Scene for Achievements/Vouchers UI
Refactor
For refactoring code
UI/UX
User interface/-experience related
feat(ai): AI Rework v1.0: Enemy Command Selection
AI
Affects the Enemy Pokemon and/or Trainer AI
Refactor
For refactoring code
#1289
opened Jul 17, 2025 by
innerthunder
•
Draft
10 tasks
[Art] Update animations for curse, salt cure, quick guard, skitter smack
Art / Graphics
For issues/PRs related to graphics
Move
For move implementations/interactions
#1228
opened May 27, 2025 by
Tempo-anon
•
Draft
6 tasks done
ProTip!
Updated in the last three days: updated:>2026-02-18.