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Corrected disclaimers in original Irrlicht files
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include/EDeviceTypes.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __E_DEVICE_TYPES_H_INCLUDED__
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#define __E_DEVICE_TYPES_H_INCLUDED__

include/EDriverTypes.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __E_DRIVER_TYPES_H_INCLUDED__
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#define __E_DRIVER_TYPES_H_INCLUDED__

include/ESceneNodeAnimatorTypes.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
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#define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__

include/ESceneNodeTypes.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __E_SCENE_NODE_TYPES_H_INCLUDED__
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#define __E_SCENE_NODE_TYPES_H_INCLUDED__

include/IAnimatedMesh.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
2+
// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __I_ANIMATED_MESH_H_INCLUDED__
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#define __I_ANIMATED_MESH_H_INCLUDED__

include/IAnimatedMeshSceneNode.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
2+
// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__
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#define __I_ANIMATED_MESH_SCENE_NODE_H_INCLUDED__

include/ICameraSceneNode.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
2+
// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __I_CAMERA_SCENE_NODE_H_INCLUDED__
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#define __I_CAMERA_SCENE_NODE_H_INCLUDED__

include/ICursorControl.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
2+
// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __I_CURSOR_CONTROL_H_INCLUDED__
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#define __I_CURSOR_CONTROL_H_INCLUDED__

include/IDriver.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
2+
// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __IRR_I_DRIVER_H_INCLUDED__
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#define __IRR_I_DRIVER_H_INCLUDED__

include/IDummyTransformationSceneNode.h

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// Copyright (C) 2018-2020 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine".
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// Copyright (C) 2019 - DevSH Graphics Programming Sp. z O.O.
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// This file is part of the "Nabla Engine" and was originally part of the "Irrlicht Engine"
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// For conditions of distribution and use, see copyright notice in nabla.h
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// See the original file in irrlicht source for authors
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#ifndef __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__
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#define __I_DUMMY_TRANSFORMATION_SCENE_NODE_H_INCLUDED__

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