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Copy file name to clipboardExpand all lines: src/nbl/video/COpenGLShader.cpp
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@@ -10,6 +10,7 @@ using namespace nbl::video;
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// TODO: deduce the following in COpenGLPhysicalDevice from the OpenGL extension presence, and then add the defines as standardy from IPhysicalDevice : addCommonGLSLDefines() instead
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// The subgroup stuff is a bit hard cause we made up "extra" extensions such as `NBL_GL_KHR_shader_subgroup_ballot_inverse_ballot_bit_count` (probably best to expose as extra features)
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// [TODO] Clean this up with new define injection https://github.com/Devsh-Graphics-Programming/Nabla/pull/394 and redo prefix sum sample/workgroup ops example
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