File tree Expand file tree Collapse file tree 4 files changed +8
-787
lines changed Expand file tree Collapse file tree 4 files changed +8
-787
lines changed Original file line number Diff line number Diff line change @@ -14,11 +14,7 @@ set(SHADERS
14
14
assets/shaders/MeshVS.vsh
15
15
assets/shaders/MeshPS.psh
16
16
)
17
- set (EXTERNAL_SHADERS
18
- ../../../DiligentFX/Shaders/Common/public/BasicStructures.fxh
19
- ../../../DiligentFX/Shaders/Common/public/Shadows.fxh
20
- )
21
- set (ALL_SHADERS ${SHADERS} ${EXTERNAL_SHADERS} )
17
+ set (ALL_SHADERS ${SHADERS} )
22
18
23
19
set (RENDER_STATES
24
20
assets/render_states/RenderStates.json
@@ -44,11 +40,6 @@ PRIVATE
44
40
../../../DiligentFX/Shaders/Common/public/
45
41
)
46
42
47
- add_custom_command (TARGET Shadows PRE_BUILD
48
- COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR} /../../../DiligentFX/Shaders/Common/public/BasicStructures.fxh" "${CMAKE_CURRENT_SOURCE_DIR} /assets/shaders"
49
- COMMAND ${CMAKE_COMMAND} -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR} /../../../DiligentFX/Shaders/Common/public/Shadows.fxh" "${CMAKE_CURRENT_SOURCE_DIR} /assets/shaders"
50
- )
51
-
52
43
set_source_files_properties (${POWERPLANT_FILES} PROPERTIES
53
44
VS_DEPLOYMENT_LOCATION "Powerplant"
54
45
MACOSX_PACKAGE_LOCATION "Resources/Powerplant"
@@ -66,4 +57,3 @@ set_source_files_properties(${RENDER_STATES} PROPERTIES
66
57
67
58
# We have to use a different group name (Assets with capital A) to override grouping that was set by add_sample_app
68
59
source_group (TREE ${CMAKE_CURRENT_SOURCE_DIR} /assets PREFIX Assets FILES ${ASSETS} ${SHADERS} )
69
- source_group ("Assets\\ shaders" FILES ${EXTERNAL_SHADERS} )
Load Diff This file was deleted.
You can’t perform that action at this time.
0 commit comments