Rewrite entity ai to be more flexible and follow game dev standards #203
7 issues fixed. 4 issues found.
Annotations
Check warning on line 185 in src/main/kotlin/io/github/dockyardmc/extentions/ExtendedByteBuf.kt
codefactor-io / CodeFactor
src/main/kotlin/io/github/dockyardmc/extentions/ExtendedByteBuf.kt#L185
Parentheses in (current and CONTINUE_BIT) are unnecessary and can be replaced with: current and CONTINUE_BIT. (detekt.UnnecessaryParentheses)
Check warning on line 96 in src/main/kotlin/io/github/dockyardmc/team/Team.kt
codefactor-io / CodeFactor
src/main/kotlin/io/github/dockyardmc/team/Team.kt#L96
Parentheses in (this.suffix.value ?: "") are unnecessary and can be replaced with: this.suffix.value ?: "". (detekt.UnnecessaryParentheses)
Check warning on line 199 in src/main/kotlin/io/github/dockyardmc/entity/Entity.kt
codefactor-io / CodeFactor
src/main/kotlin/io/github/dockyardmc/entity/Entity.kt#L199
Parentheses in (this.location) are unnecessary and can be replaced with: this.location. (detekt.UnnecessaryParentheses)
Check warning on line 95 in src/main/kotlin/io/github/dockyardmc/team/Team.kt
codefactor-io / CodeFactor
src/main/kotlin/io/github/dockyardmc/team/Team.kt#L95
Parentheses in (this.prefix.value ?: "") are unnecessary and can be replaced with: this.prefix.value ?: "". (detekt.UnnecessaryParentheses)