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Folder Structure and Naming Conventions

Jennifer McMurray edited this page Apr 12, 2017 · 1 revision

Current Folder Structure

As of Wed, 12th April

  • Assets/
  • Assets/scenes/ - all scenes go in here
  • Assets/fonts/ - fonts folder. If it's a single font just throw it in here
  • Assets/scripts/ - all scripts go in here
  • Assets/art/ - all art goes here
  • ProjectSettings/ - settings

General Naming Conventions

How to name your file:

If your file is called "test" and your name is "name" then you should name your file "test_name". This applies only to assets that are WIP and/or temporary.

Files should be named to indicate their purpose with the most generic aspects first (so that when lexically sorted, similarly purposed items will appear together) and use "lower camel case" for the non-name portion of files names: eg musicTitle01_yournamehere.wav

Portions of this document came from the Bad Golf Community Edition Wiki. For a list of people who contributed to the text of the original document, please see the relevant Revisions page.

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